Computer Games
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The Simulation Hypothesis: An MIT Computer Scientist Shows Why AI, Quantum Physics, and Eastern Mystics All Agree We Are in a Video Game
- By: Rizwan Virk
- Narrated by: Kory Getman
- Length: 9 hrs and 22 mins
- Unabridged
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The Simulation Hypothesis, by best-selling author, renowned MIT computer scientist, and Silicon Valley video game designer Rizwan Virk, explains one of the most daring and consequential theories of our time. Drawing from research and concepts from computer science, artificial intelligence, video games, quantum physics, and referencing both speculative fiction and ancient eastern spiritual texts, Virk shows how all of these traditions come together to point to the idea that we may be inside a simulated reality like the Matrix.
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I'm a victim of an Instagram advert!
- By darren on 11-07-19
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The Simulation Hypothesis: An MIT Computer Scientist Shows Why AI, Quantum Physics, and Eastern Mystics All Agree We Are in a Video Game
- Narrated by: Kory Getman
- Length: 9 hrs and 22 mins
- Release date: 15-05-19
- Language: English
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The Simulation Hypothesis, by best-selling author, renowned MIT computer scientist, and Silicon Valley video game designer Rizwan Virk, explains one of the most daring and consequential theories of our time....
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Sid Meier's Memoir!
- A Life in Computer Games
- By: Sid Meier, Jennifer Lee Noonan - contributor
- Narrated by: Charles Constant
- Length: 8 hrs and 32 mins
- Unabridged
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Over his four-decade career, Sid Meier has produced some of the world's most popular video games, including Sid Meier's Civilization, which has sold more than 51 million units worldwide and accumulated more than one billion hours of play. Sid Meier's Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibillion-dollar industry.
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Fascinating insight into the Father of Civ
- By Colin H on 08-03-23
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Sid Meier's Memoir!
- A Life in Computer Games
- Narrated by: Charles Constant
- Length: 8 hrs and 32 mins
- Release date: 10-11-20
- Language: English
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The life and career of the legendary developer celebrated as the "godfather of computer gaming" and creator of Civilization....
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This Is Not a Game with Marc Fennell
- By: Marc Fennell
- Narrated by: Marc Fennell
- Length: 3 hrs and 19 mins
- Unabridged
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This Is Not a Game is the extraordinary untold story of the internet’s first conspiracy theory, the legend of Ong’s Hat. Marc Fennell will dive deep into a previously unexplored world of tech hippies, eccentric web subcultures and simmering paranoia, uncovering how this tongue-in-cheek artistic experiment backfired on its creator and went on to influence much of what’s wrong with the internet today.
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Great story
- By Sue on 21-05-24
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This Is Not a Game with Marc Fennell
- Narrated by: Marc Fennell
- Length: 3 hrs and 19 mins
- Release date: 06-05-24
- Language: English
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This Is Not a Game is the extraordinary untold story of the internet’s first conspiracy theory, the legend of Ong’s Hat.
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Red Dead's History
- A Video Game, an Obsession, and America's Violent Past
- By: Tore C. Olsson
- Narrated by: Roger Clark
- Length: 10 hrs and 28 mins
- Unabridged
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Red Dead Redemption and Red Dead Redemption II, set in 1911 and 1899, are the most-played American history video games since The Oregon Trail. Beloved by millions, they’ve been widely acclaimed for their realism and attention to detail. But how do they fare as re-creations of history? In this engaging audiobook, award-winning American history professor Tore Olsson takes up that question and more.
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Mind-blowing.
- By Anonymous User on 08-08-24
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Red Dead's History
- A Video Game, an Obsession, and America's Violent Past
- Narrated by: Roger Clark
- Length: 10 hrs and 28 mins
- Release date: 06-08-24
- Language: English
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Red Dead Redemption and Red Dead Redemption II, set in 1911 and 1899, are the most-played American history video games since The Oregon Trail. How do they fare as re-creations of history? In this engaging book, award-winning American history professor Tore Olsson takes up that question and more.
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- By: Matt Hackett
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Unabridged
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How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game. Most importantly, this book helps you guide your project to the finish line. Written from personal experience by a video game industry veteran and podcaster, it's packed with handmade drawings and charts
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Excellent advice, loved it
- By Amazon Customer on 25-04-24
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Release date: 26-01-24
- Language: English
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How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game....
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Smasher
- By: Scott Bly
- Narrated by: Scott Bly
- Length: 6 hrs and 1 min
- Unabridged
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In this riveting suspense thriller, two children race the clock to stop a futuristic murderer and his plan to enslave the world. In 30 days, a coldhearted corporate tycoon will unleash a deadly biological computer virus on the entire world. As the public eagerly awaits his invention that promises ultimate relaxation, harmony, and community, the evil big-business sorcerer plans to put an end to freedom. Can he be stopped?
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Lost in a Good Game
- Why We Play Video Games and What They Can Do for Us
- By: Pete Etchells
- Narrated by: Ryan Burke
- Length: 9 hrs and 50 mins
- Unabridged
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When Pete Etchells was 13, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened. Etchells is now a researcher into the psychological effects of video games, and was co-author on a recent paper explaining why WHO plans to classify "game addiction" as a danger to public health are based on bad science and (he thinks) are a bad idea. In this, his first book, he journeys through the history and development of video games via scientific study....
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Outstanding book spoiled by the narrator
- By Catherine on 22-06-19
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Lost in a Good Game
- Why We Play Video Games and What They Can Do for Us
- Narrated by: Ryan Burke
- Length: 9 hrs and 50 mins
- Release date: 11-06-19
- Language: English
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When Pete Etchells was 13, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened....
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Regular price: £21.99 or 1 Credit
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Replay
- The History of Video Games
- By: Tristan Donovan, Richard Garriott
- Narrated by: Gary Furlong
- Length: 15 hrs and 15 mins
- Unabridged
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A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games. From its origins in the research labs of the 1940s to the groundbreaking success of the Wii, Replay sheds new light on gaming's past.
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it's pronounced Zed Ex.. not Zee Ex. garrrrrrggghh
- By Karl on 16-10-18
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Replay
- The History of Video Games
- Narrated by: Gary Furlong
- Length: 15 hrs and 15 mins
- Release date: 06-06-17
- Language: English
- A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games....
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The Secret Science of Games
- By: John Hopson
- Narrated by: Matt Hicks
- Length: 5 hrs and 9 mins
- Unabridged
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The Secret Science of Games is an accessible and entertaining guide to the hidden role of science in making games more fun. User experience (UX) research is a vital part of the story of how video games have become a cultural juggernaut, but game developers generally don’t speak publicly about how data shapes game design and game development.
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Nice introduction to User Research
- By Quan M. Ngo on 31-05-23
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The Secret Science of Games
- Narrated by: Matt Hicks
- Length: 5 hrs and 9 mins
- Release date: 28-04-23
- Language: English
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The Secret Science of Games is an accessible and entertaining guide to the hidden role of science in making games more fun....
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Fortnite Battle Royale for Kids: 1000 Tricks!
- A Guide for Your Child to Have the Most Fun with Fortnite
- By: JR Publishing
- Narrated by: Matthew Raftis
- Length: 4 hrs and 1 min
- Unabridged
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If your child has started playing Fortnite and is frustrated by his or her current skill level, then Fortnite Battle Royale Game Guide for Kids: A Guide to Have Your Child Have the Most Fun with Fortnite is the audiobook for which they have been waiting. Inside, they will find everything they need to go from noob to expert, regardless of their current skill level. Inside, they will find tips for getting started with the game, lasting through the early game, getting kills, making it to the final circle, and more.
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Fortnite Battle Royale for Kids: 1000 Tricks!
- A Guide for Your Child to Have the Most Fun with Fortnite
- Narrated by: Matthew Raftis
- Length: 4 hrs and 1 min
- Release date: 02-11-18
- Language: English
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If your child has started playing Fortnite and is frustrated by his or her current skill level, then this is the audiobook for which they have been waiting. Inside, they will find everything they need to go from noob to expert, regardless of their current skill level....
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Code Gamers Development 2 in 1 Value Bundle
- Code Gamers Development: Essentials + Code Gamers Development: Lua Essentials. Your #1 Book Set to Jump Start Your Video Game Programming Career
- By: A.E. Colonna
- Narrated by: Elizabeth Phillips, Nicholas Seitz
- Length: 7 hrs and 53 mins
- Unabridged
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Create your very first video game without any prior coding experience!! Would you like to get ahold of simple, effective, and compatible steps that will enable you to be an excellent problem solver while game programming? Do you want to start game coding without worrying if you’re smart enough to get it right? If your answer is yes to any of these questions, you’ve got to listen to this book!
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A Rich Resource for Aspiring Game Developers
- By Silvia Bustamante on 27-08-24
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Code Gamers Development 2 in 1 Value Bundle
- Code Gamers Development: Essentials + Code Gamers Development: Lua Essentials. Your #1 Book Set to Jump Start Your Video Game Programming Career
- Narrated by: Elizabeth Phillips, Nicholas Seitz
- Length: 7 hrs and 53 mins
- Release date: 14-02-24
- Language: English
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Create your very first video game without any prior coding experience!
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Indie Game Publishing
- A Practical Guide for Videogame Developers
- By: Odile Limpach
- Narrated by: Carol Scheider
- Length: 7 hrs and 14 mins
- Unabridged
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Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process and thoroughly prepare you for success. This revised edition has been redesigned and tailored specially for the audiobook listener. Hear from experienced developers and expert publishers how they successfully released their games.
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Indie Game Publishing
- A Practical Guide for Videogame Developers
- Narrated by: Carol Scheider
- Length: 7 hrs and 14 mins
- Release date: 08-07-21
- Language: English
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Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process....
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The Business of Being a Gaming Influencer
- Influencers and Economics
- By: Anita Nahta Amin
- Narrated by: uncredited
- Length: 30 mins
- Unabridged
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Have you dreamed of making money by playing video games? Getting paid to show off your gaming skills online sounds like an awesome career, but it takes more than just game skills. Learn about the basic business skills and economics behind this career in influencer marketing, all while staying safe online.
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The Business of Being a Gaming Influencer
- Influencers and Economics
- Narrated by: uncredited
- Length: 30 mins
- Release date: 10-04-24
- Language: English
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Have you dreamed of making money by playing video games? Getting paid to show off your gaming skills online sounds like an awesome career, but it takes more than just game skills.
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Fighting Game Esports: The Competitive Gaming World of Super Smash Bros., Street Fighter, and More!
- Wide World of Esports
- By: Thomas Kingsley Troupe
- Narrated by: uncredited
- Length: 24 mins
- Unabridged
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You don't need to be pro boxer, wrestler, or MMA fighter in real life to make big money in the ring. With plenty of practice, quick reflexes, and creative moves, players of Super Smash Bros., Street Fighter, and other fighting games can hit the big-time on the esports scene.
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Fighting Game Esports: The Competitive Gaming World of Super Smash Bros., Street Fighter, and More!
- Wide World of Esports
- Narrated by: uncredited
- Length: 24 mins
- Release date: 19-04-24
- Language: English
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You don't need to be pro boxer, wrestler, or MMA fighter in real life to make big money in the ring. With plenty of practice, quick reflexes, and creative moves, players of Super Smash Bros., Street Fighter, and other fighting games can hit the big-time on the esports scene.
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The Basics of Game Design
- Video Game Revolution
- By: Heather E. Schwartz
- Narrated by: uncredited
- Length: 19 mins
- Unabridged
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Skyrim, with its in-depth world building and talented design, didn't just happen overnight. It took years of planning and hard work. But every game designer started where you are now. Find out how you can get started in game design.
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The Basics of Game Design
- Video Game Revolution
- Narrated by: uncredited
- Length: 19 mins
- Release date: 19-04-24
- Language: English
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Skyrim, with its in-depth world building and talented design, didn't just happen overnight. It took years of planning and hard work. But every game designer started where you are now. Find out how you can get started in game design.
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The Ultimate Fortnite Trivia Book
- Baddest Gamer on the Block? Prove You're Not a Noob by Going Full Send on 10 Rounds of Formidable Questions!
- By: Jackson Turner
- Narrated by: Lee Goettl
- Length: 47 mins
- Unabridged
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Whether you're a seasoned Fortnite veteran or just starting your journey on the island, The Ultimate Fortnite Trivia Book will put your knowledge to the test and help you become a true Fortnite master. Prove your skills, dominate the game, and claim your victory royale!
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Be a master
- By MW on 20-03-24
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The Ultimate Fortnite Trivia Book
- Baddest Gamer on the Block? Prove You're Not a Noob by Going Full Send on 10 Rounds of Formidable Questions!
- Narrated by: Lee Goettl
- Length: 47 mins
- Release date: 08-11-23
- Language: English
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Join author Jackson Turner on an epic journey through the Fortnite universe as you tackle 10 rounds of brain-bending questions. This book is your ultimate companion for all things Fortnite....
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Playing with Reality
- How Games Shape Our World
- By: Kelly Clancy
- Narrated by: Patty Nieman
- Length: 11 hrs and 39 mins
- Unabridged
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PLAYING WITH REALITY explores the riveting history of games since the Enlightenment, weaving an unexpected path through military theory, biology, artificial intelligence, neuroscience, cognitive psychology, and the future of democracy. As neuroscientist and physicist Kelly Clancy shows us, games have been deeply intertwined with the arc of history. War games shaped the outcomes of real wars in nineteenth and twentieth century Europe. Game theory warped our understanding of human behavior and brought us to the brink of annihilation.
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Brilliant sweep of the history of games
- By Amazon Customer on 16-09-24
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Playing with Reality
- How Games Shape Our World
- Narrated by: Patty Nieman
- Length: 11 hrs and 39 mins
- Release date: 18-06-24
- Language: English
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PLAYING WITH REALITY explores the riveting history of games since the Enlightenment, weaving an unexpected path through military theory, biology, artificial intelligence, neuroscience, cognitive psychology, and the future of democracy....
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Woodsword Chronicles Volume 2
- Ghast in the Machine, Dungeon Crawl, Last Block Standing
- By: Nick Eliopulos, Mojang AB
- Narrated by: Keylor Leigh
- Length: 5 hrs and 36 mins
- Unabridged
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Books four, five and six in the official Minecraft fiction series for listeners aged seven and above. Morgan, Ash, Harper, Po and Jodi return for three more adventures in the world of Minecraft. Includes: Ghast in the Machine, Dungeon Crawl, Last Block Standing.
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Perfection!
- By Amazon Customer on 05-08-24
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Woodsword Chronicles Volume 2
- Ghast in the Machine, Dungeon Crawl, Last Block Standing
- Narrated by: Keylor Leigh
- Series: Woodsword Chronicles, Book 2
- Length: 5 hrs and 36 mins
- Release date: 30-09-21
- Language: English
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Morgan, Ash, Harper, Po and Jodi return for three more adventures in the world of Minecraft....
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How to Get Rich in Roblox Adopt Me!
- By: Phil Bechtel
- Narrated by: Phil Bechtel
- Length: 20 mins
- Unabridged
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Written in easy-to-understand language for players aged 8-12, this guide is packed with facts and tricks that will level up your game in no time! Whether you're a newbie or a seasoned player, "How to Get Rich in Adopt Me" is your ticket to becoming the ultimate Adopt Me tycoon.
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How to Get Rich in Roblox Adopt Me!
- Narrated by: Phil Bechtel
- Length: 20 mins
- Release date: 18-09-24
- Language: English
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Written in easy-to-understand language for players aged 8-12, this guide is packed with facts and tricks that will level up your game in no time!
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The Simulation Hypothesis
- An MIT Computer Scientist Shows Why AI, Quantum Physics, and Eastern Mystics All Agree We Are in a Video Game (Simulation Hypothesis)
- By: Rizwan Virk
- Length: 11 hrs
- Unabridged
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Are we living in a simulation? MIT computer scientist Rizwan Virk draws from research and concepts from computer science, artificial intelligence, video games, quantum physics, and ancient mystics to explain why we may be living inside a simulated reality like the Matrix. The Simulation Hypothesis is the definitive book on simulation theory and is now completely updated to reflect the latest developments in artificial intelligence and virtual reality.
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The Simulation Hypothesis
- An MIT Computer Scientist Shows Why AI, Quantum Physics, and Eastern Mystics All Agree We Are in a Video Game (Simulation Hypothesis)
- Length: 11 hrs
- Release date: 22-07-25
- Language: English
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Are we living in a simulation? MIT computer scientist Rizwan Virk draws from research and concepts from computer science, artificial intelligence, video games, quantum physics, and ancient mystics to explain why we may be living inside a simulated reality like the Matrix.
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Regular price: £18.79 or 1 Credit
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