Showing titles in Software Development
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Building Microservices
- Designing Fine-Grained Systems
- By: Sam Newman
- Narrated by: Theodore O'Brien
- Length: 21 hrs and 12 mins
- Unabridged
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As organizations shift from monolithic applications to smaller, self-contained microservices, distributed systems have become more fine-grained. But developing these new systems brings its own host of problems. This expanded second edition takes a holistic view of topics that you need to consider when building, managing, and scaling microservices architectures. Through clear examples and practical advice, author Sam Newman gives everyone from architects and developers to testers and IT operators a firm grounding in the concepts.
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Superb update to all allay great book
- By Terry Brown on 04-02-23
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Building Microservices
- Designing Fine-Grained Systems
- Narrated by: Theodore O'Brien
- Length: 21 hrs and 12 mins
- Release date: 09-02-22
- Language: English
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Regular price: £36.99 or 1 Credit
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The Mythical Man-Month: Essays on Software Engineering, Anniversary Edition
- By: Frederick P. Brooks Jr.
- Narrated by: Michael Rutland
- Length: 8 hrs and 11 mins
- Unabridged
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Few books on software project management have been as influential and timeless as The Mythical Man-Month. With a blend of software engineering facts and thought-provoking opinions, Fred Brooks offers insight for anyone managing complex projects. These essays draw from his experience as project manager for the IBM System/360 computer family and then for OS/360, its massive software system.
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The Mythical Man-Month: Essays on Software Engineering, Anniversary Edition
- Narrated by: Michael Rutland
- Length: 8 hrs and 11 mins
- Release date: 29-10-24
- Language: English
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Play Nice
- The Rise, Fall, and Future of Blizzard Entertainment
- By: Jason Schreier
- Narrated by: Ray Chase
- Length: 9 hrs and 16 mins
- Unabridged
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For video game fans, the name Blizzard Entertainment was once synonymous with perfection. The renowned company behind classics like Diablo and World of Warcraft was known to celebrate the joy of gaming over all else. What was once two UCLA students' simple mission—to make games they wanted to play—launched an empire with thousands of employees, millions of fans, and billions of dollars. But when Blizzard cancelled a buzzy project in 2013, it gave Bobby Kotick, the infamous CEO of corporate parent Activision, the excuse he needed to start cracking down on Blizzard's proud autonomy.
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Thoroughly enjoyed
- By TSUK79 on 10-11-24
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Tidy First?
- A Personal Exercise in Empirical Software Design
- By: Kent Beck
- Narrated by: Stephen R. Thorne
- Length: 2 hrs and 41 mins
- Unabridged
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Messy code is a nuisance. "Tidying" code, to make it more readable, requires breaking it up into manageable sections. In this practical guide, author Kent Beck, creator of Extreme Programming and pioneer of software patterns, suggests when and where you might apply tidyings to improve your code while keeping the overall structure of the system in mind. Instead of trying to master tidying all at once, this book lets you try out a few examples that make sense for your problem. If you have a big function containing many lines of code, you'll learn how to logically divide it into smaller chunks.
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The relationships mentioned to finance
- By Riethmayer on 11-11-24
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Tidy First?
- A Personal Exercise in Empirical Software Design
- Narrated by: Stephen R. Thorne
- Length: 2 hrs and 41 mins
- Release date: 15-10-24
- Language: English
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C# for Beginners
- A Step-by-Step Guide to Mastering C# Programming: Learn C# Fast: Complete Guide with Examples and Exercises to Become a Professional
- By: Scott Brandt
- Narrated by: Jordan Chambers
- Length: 5 hrs and 51 mins
- Unabridged
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Are you contemplating a transition into a rewarding career as a software developer? Have you always been fascinated by programming languages and enjoyed tinkering with technology? This book is your gateway to mastering C# programming, one of the most powerful and versatile languages in the software development world.
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Great
- By Josh Miller on 29-10-24
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C# for Beginners
- A Step-by-Step Guide to Mastering C# Programming: Learn C# Fast: Complete Guide with Examples and Exercises to Become a Professional
- Narrated by: Jordan Chambers
- Length: 5 hrs and 51 mins
- Release date: 30-07-24
- Language: English
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Product Management in Practice (2nd Edition)
- A Practical, Tactical Guide for Your First Day and Every Day After
- By: Matt LeMay
- Narrated by: Matt LeMay, Sara Powell
- Length: 10 hrs and 11 mins
- Unabridged
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Product management has become a critical function for modern organizations, from small startups to corporate enterprises. And yet, the day-to-day work of product management remains largely misunderstood. In theory, product managers are high-flying visionaries who build products that people love. In practice, they're hard-working facilitators who bring clarity and focus to their teams. In this thoroughly revised and expanded edition, Matt LeMay provides real-world guidance for current and aspiring product managers.
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Extremely helpful
- By Mr Mark J Ayckbourn on 30-06-24
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Product Management in Practice (2nd Edition)
- A Practical, Tactical Guide for Your First Day and Every Day After
- Narrated by: Matt LeMay, Sara Powell
- Length: 10 hrs and 11 mins
- Release date: 18-07-23
- Language: English
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Information Architecture
- For the Web and Beyond
- By: Louis Rosenfeld, Peter Morville, Jorge Arango
- Narrated by: Theodore O'Brien
- Length: 11 hrs
- Unabridged
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Information architecture (IA) is far more challenging - and necessary - than ever. To guide you through this broad ecosystem, this popular guide - now in its fourth edition - provides essential concepts, methods, and techniques for digital design that have withstood the test of time. UX designers, product managers, developers, and anyone involved in digital design will learn how to create semantic structures that will help people engage with your message.
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Great read on all things Information Architecture
- By ocube on 02-05-24
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Information Architecture
- For the Web and Beyond
- Narrated by: Theodore O'Brien
- Length: 11 hrs
- Release date: 26-03-21
- Language: English
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Untrapping Product Teams
- Simplify the Complexity of Creating Digital Products
- By: David Pereira
- Narrated by: Dallin Bradford
- Length: 8 hrs and 51 mins
- Unabridged
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Untrapping Product Teams guides you to simplify what gets unintentionally complicated and equips you to overcome dangerous traps while steadily driving customer and business value. This is just another book about product management. Its a thought-provoking guide filled with simplicity, encouraging you to act today for a better tomorrow. This book is for anyone facing the challenges of working on or with product teams.
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Untrapping Product Teams
- Simplify the Complexity of Creating Digital Products
- Narrated by: Dallin Bradford
- Length: 8 hrs and 51 mins
- Release date: 30-09-24
- Language: English
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The User Experience Team of One (2nd Edition)
- A Research and Design Survival Guide
- By: Leah Buley, Joe Natoli, Jesse James Garrett - foreword
- Narrated by: Marnye Young
- Length: 8 hrs and 38 mins
- Unabridged
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The User Experience Team of One prescribes a range of approaches that have big impact and take less time and fewer resources than the standard lineup of UX deliverables. Whether you want to cross over into user experience or you're a seasoned practitioner trying to drag your organization forward, this book gives you tools and insight for doing more with less.
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The User Experience Team of One (2nd Edition)
- A Research and Design Survival Guide
- Narrated by: Marnye Young
- Length: 8 hrs and 38 mins
- Release date: 27-08-24
- Language: English
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Interviewing Users (2nd Edition)
- How to Uncover Compelling Insights
- By: Steve Portigal, Jamika D. Burge PhD - foreword
- Narrated by: Brandon Pollock
- Length: 7 hrs and 19 mins
- Unabridged
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In this updated edition, Steve Portigal quickly and effectively dispels the myth that interviewing is trivial. He shows how research studies and logistics can be used to determine concrete goals for a business and takes the listener on a detailed journey into the specifics of interviewing techniques, best practices, fieldwork, documentation, and how to make sense of uncovered data. Then Steve takes the process even further—showing the methods and details behind asking questions—from the words themselves to the interviewer's actions and how they influence an interview.
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Interviewing Users (2nd Edition)
- How to Uncover Compelling Insights
- Narrated by: Brandon Pollock
- Length: 7 hrs and 19 mins
- Release date: 20-08-24
- Language: English
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The Accidental CIO
- A Lean and Agile Playbook for IT Leaders
- By: Scott Millett
- Narrated by: Liam Gerrard
- Length: 15 hrs and 54 mins
- Unabridged
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In The Accidental CIO, veteran software developer-turned-executive Scott Millett delivers an essential playbook to becoming an impactful, strategic leader at any stage of your IT leadership journey. You'll find a wealth of hands-on advice for tackling the many challenges and paradoxes that face technology leaders, from creating an aligned IT strategy, defining a target architecture, designing a balanced operating model, and leading teams and executing strategy.
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The Accidental CIO
- A Lean and Agile Playbook for IT Leaders
- Narrated by: Liam Gerrard
- Length: 15 hrs and 54 mins
- Release date: 27-08-24
- Language: English
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Lean Enterprise
- How High Performance Organizations Innovate at Scale
- By: Jez Humble, Joanne Molesky, Barry O'Reilly
- Narrated by: Mike Lenz
- Length: 11 hrs and 3 mins
- Unabridged
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How well does your organization respond to changing market conditions, customer needs, and emerging technologies when building software-based products? This practical guide presents Lean and Agile principles and patterns to help you move fast at scale - and demonstrates why and how to apply these methodologies throughout your organization. Through case studies, you'll learn how successful enterprises have rethought everything from governance and financial management to systems architecture and organizational culture in the pursuit of radically improved performance.
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so very informative
- By Elaine on 10-10-22
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Lean Enterprise
- How High Performance Organizations Innovate at Scale
- Narrated by: Mike Lenz
- Length: 11 hrs and 3 mins
- Release date: 21-07-20
- Language: English
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Indie Game Publishing
- A Practical Guide for Videogame Developers
- By: Odile Limpach
- Narrated by: Carol Scheider
- Length: 7 hrs and 14 mins
- Unabridged
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Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process and thoroughly prepare you for success. This revised edition has been redesigned and tailored specially for the audiobook listener. Hear from experienced developers and expert publishers how they successfully released their games.
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Indie Game Publishing
- A Practical Guide for Videogame Developers
- Narrated by: Carol Scheider
- Length: 7 hrs and 14 mins
- Release date: 08-07-21
- Language: English
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Tomorrow's Artificial Intelligence
- A Futurist’s Guide to Understanding and Harnessing AI Technology That Is Shaping Our World
- By: Kris Ball
- Narrated by: Tyler Christos
- Length: 3 hrs and 41 mins
- Unabridged
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According to Forbes, 400 million workers could be displaced globally because of AI. But there is good news. In my book, Tomorrow’s Artificial Intelligence, I will demystify AI’s impact on jobs and empower you to navigate the changing landscape with confidence.
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Must listen great overview about AI
- By EML1111 on 11-08-24
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Tomorrow's Artificial Intelligence
- A Futurist’s Guide to Understanding and Harnessing AI Technology That Is Shaping Our World
- Narrated by: Tyler Christos
- Length: 3 hrs and 41 mins
- Release date: 25-09-23
- Language: English
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- By: Matt Hackett
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Unabridged
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How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game. Most importantly, this book helps you guide your project to the finish line. Written from personal experience by a video game industry veteran and podcaster, it's packed with handmade drawings and charts
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Excellent advice, loved it
- By Amazon Customer on 25-04-24
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Release date: 26-01-24
- Language: English
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The Clean Coder
- A Code of Conduct for Professional Programmers
- By: Robert C. Martin
- Narrated by: Theodore O'Brien
- Length: 6 hrs and 12 mins
- Unabridged
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Great software is something to marvel at: powerful, elegant, functional, a pleasure to work with as both a developer and as a user. Great software isn’t written by machines. It is written by professionals with an unshakable commitment to craftsmanship. The Clean Coder will help you become one of them - and earn the pride and fulfillment that they alone possess.
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Clear and concise explanation of subject.
- By PSeven on 01-09-24
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The Clean Coder
- A Code of Conduct for Professional Programmers
- Narrated by: Theodore O'Brien
- Length: 6 hrs and 12 mins
- Release date: 27-02-21
- Language: English
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Abyssal Archive
- The Mythology of Dark Souls
- By: Lokey
- Narrated by: VaatiVidya
- Length: 19 hrs and 1 min
- Unabridged
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Abyssal Archive features the most comprehensive fan analysis of the Dark Souls mythos ever undertaken. We set out to pay tribute to Miyazaki's legendary game by crafting something that embodies the same care and attention to detail that makes Dark Souls itself such a peerless work of art.
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In short, finger but hole
- By Luke Dewhurst on 06-07-24
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Abyssal Archive
- The Mythology of Dark Souls
- Narrated by: VaatiVidya
- Length: 19 hrs and 1 min
- Release date: 20-03-24
- Language: English
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Regular price: £18.99 or 1 Credit
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User Story Mapping
- Discover the Whole Story, Build the Right Product
- By: Jeff Patton, Peter Economy - foreword
- Narrated by: Roy McCrerey
- Length: 8 hrs and 19 mins
- Unabridged
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User story mapping is a valuable tool for software development, once you understand why and how to use it. This insightful book examines how this often misunderstood technique can help your team stay focused on users and their needs without getting lost in the enthusiasm for individual product features. Author Jeff Patton shows you how changeable story maps enable your team to hold better conversations about the project throughout the development process. Your team will learn to come away with a shared understanding of what you’re attempting to build and why.
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Eloquence
- By Amazon Customer on 26-03-24
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User Story Mapping
- Discover the Whole Story, Build the Right Product
- Narrated by: Roy McCrerey
- Length: 8 hrs and 19 mins
- Release date: 26-01-21
- Language: English
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Itchy, Tasty
- An Unofficial History of Resident Evil
- By: Alex Aniel
- Narrated by: Cindy Kay
- Length: 8 hrs and 4 mins
- Unabridged
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Industry expert Alex Aniel spent two years interviewing key former members of Capcom staff, allowing him to tell the inside story of how Resident Evil was envisioned as early as the late 1980s, how its unexpected and unprecedented success saved the company from financial trouble, how the series struggled at the turn of the century, and, eventually, how a new generation of creators was born after the release of Resident Evil 4.
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A passion project, but nothing new
- By Phil Lewis on 08-11-21
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Itchy, Tasty
- An Unofficial History of Resident Evil
- Narrated by: Cindy Kay
- Length: 8 hrs and 4 mins
- Release date: 15-06-21
- Language: English
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Video Game Storytelling
- What Every Developer Needs to Know About Narrative Techniques
- By: Evan Skolnick
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Unabridged
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With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process - by all members of the team.
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Clearly Right For Most, But Not Right For Me
- By Ahbugger on 08-08-21
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Video Game Storytelling
- What Every Developer Needs to Know About Narrative Techniques
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Release date: 26-01-21
- Language: English
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