Showing titles in Software Development
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The Formula
- By: Luke Dormehl
- Narrated by: Daniel Weyman
- Length: 7 hrs and 26 mins
- Unabridged
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What if everything in life could be reduced to a simple formula? What if numbers were able to tell us which partners we were best matched with – not just in terms of attractiveness, but for a long-term committed marriage? Or if they could say which films would be the biggest hits at the box office, and what changes could be made to those films to make them even more successful? Or even who out of us is likely to commit certain crimes, and when?
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amusing and engaging
- By magrat on 21-04-19
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The Formula
- Narrated by: Daniel Weyman
- Length: 7 hrs and 26 mins
- Release date: 03-04-14
- Language: English
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Hey! Listen!
- A Journey Through the Golden Era of Video Games
- By: Steve McNeil
- Narrated by: Steve McNeil
- Length: 7 hrs and 57 mins
- Unabridged
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A hilarious history of the golden period of computer games, from Pong to Playstation, from the creator of Dara O Briain's Go 8 Bit. It is fair to say Steve McNeil likes video games. When he took his Nintendo Wii on honeymoon (obviously), he played it so much he damaged an eye and had to wear an eye patch. The locals nicknamed him 'the pale pirate'. Steve's obsession with video games can be traced back to the golden period from the late '70s to the mid '90s. In this book he delves into these games - from the appallingly bad to the breathtakingly good.
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Excruciating prose
- By Kenny Park on 10-03-20
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Hey! Listen!
- A Journey Through the Golden Era of Video Games
- Narrated by: Steve McNeil
- Length: 7 hrs and 57 mins
- Release date: 18-04-19
- Language: English
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Lean UX: Designing Great Products with Agile Teams (Second Edition)
- By: Jeff Gothelf, Josh Seiden
- Narrated by: Douglas Martin
- Length: 4 hrs and 56 mins
- Unabridged
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Lean UX has become the preferred approach to interaction design, tailor-made for today’s agile teams. In the second edition of this award-winning book, leading advocates Jeff Gothelf and Josh Seiden expand on the valuable Lean UX principles, tactics, and techniques covered in the first edition to share how product teams can easily incorporate design, experimentation, iteration, and continuous learning from real users into their Agile process.
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A framework to lead strategic product discussions
- By daniel on 22-12-24
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Lean UX: Designing Great Products with Agile Teams (Second Edition)
- Narrated by: Douglas Martin
- Length: 4 hrs and 56 mins
- Release date: 16-02-21
- Language: English
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The User Experience Team of One (2nd Edition)
- A Research and Design Survival Guide
- By: Leah Buley, Joe Natoli, Jesse James Garrett - foreword
- Narrated by: Marnye Young
- Length: 8 hrs and 38 mins
- Unabridged
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The User Experience Team of One prescribes a range of approaches that have big impact and take less time and fewer resources than the standard lineup of UX deliverables. Whether you want to cross over into user experience or you're a seasoned practitioner trying to drag your organization forward, this book gives you tools and insight for doing more with less.
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The User Experience Team of One (2nd Edition)
- A Research and Design Survival Guide
- Narrated by: Marnye Young
- Length: 8 hrs and 38 mins
- Release date: 27-08-24
- Language: English
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Itchy, Tasty
- An Unofficial History of Resident Evil
- By: Alex Aniel
- Narrated by: Cindy Kay
- Length: 8 hrs and 4 mins
- Unabridged
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Industry expert Alex Aniel spent two years interviewing key former members of Capcom staff, allowing him to tell the inside story of how Resident Evil was envisioned as early as the late 1980s, how its unexpected and unprecedented success saved the company from financial trouble, how the series struggled at the turn of the century, and, eventually, how a new generation of creators was born after the release of Resident Evil 4.
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A passion project, but nothing new
- By Phil Lewis on 08-11-21
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Itchy, Tasty
- An Unofficial History of Resident Evil
- Narrated by: Cindy Kay
- Length: 8 hrs and 4 mins
- Release date: 15-06-21
- Language: English
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Fire in the Valley
- The Birth and Death of the Personal Computer
- By: Michael Swaine, Paul Freiberger
- Narrated by: Don Azevedo
- Length: 15 hrs and 24 mins
- Unabridged
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In the 1970s, while their contemporaries were protesting the computer as a tool of dehumanization and oppression, a motley collection of college dropouts, hippies, and electronics fanatics were engaged in something much more subversive. Obsessed with the idea of getting computer power into their own hands, they launched from their garages a hobbyist movement that grew into an industry, and ultimately a social and technological revolution.
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Fire in the Valley
- The Birth and Death of the Personal Computer
- Narrated by: Don Azevedo
- Length: 15 hrs and 24 mins
- Release date: 10-05-17
- Language: English
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Lean Enterprise
- How High Performance Organizations Innovate at Scale
- By: Jez Humble, Joanne Molesky, Barry O'Reilly
- Narrated by: Mike Lenz
- Length: 11 hrs and 3 mins
- Unabridged
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How well does your organization respond to changing market conditions, customer needs, and emerging technologies when building software-based products? This practical guide presents Lean and Agile principles and patterns to help you move fast at scale - and demonstrates why and how to apply these methodologies throughout your organization. Through case studies, you'll learn how successful enterprises have rethought everything from governance and financial management to systems architecture and organizational culture in the pursuit of radically improved performance.
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so very informative
- By Elaine on 10-10-22
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Lean Enterprise
- How High Performance Organizations Innovate at Scale
- Narrated by: Mike Lenz
- Length: 11 hrs and 3 mins
- Release date: 21-07-20
- Language: English
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Managing Humans
- Biting and Humorous Tales of a Software Engineering Manager
- By: Michael Lopp
- Narrated by: TJ Johnson
- Length: 5 hrs and 39 mins
- Unabridged
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Listen to hilarious stories with serious lessons that Michael Lopp extracts from his varied and sometimes bizarre experiences as a manager at Apple, Pinterest, Palantir, Netscape, Symantec, Slack, and Borland. Many of the stories first appeared in primitive form in Lopp’s perennially popular blog, Rands in Repose. The third edition of Managing Humans contains a whole new season of episodes from the ongoing saga of Lopp's adventures in Silicon Valley, together with classic episodes remastered for high fidelity and freshness.
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The title says it all
- By Oleh Momot on 24-09-20
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Managing Humans
- Biting and Humorous Tales of a Software Engineering Manager
- Narrated by: TJ Johnson
- Length: 5 hrs and 39 mins
- Release date: 27-05-20
- Language: English
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Acing the System Design Interview
- By: Zhiyong Tan
- Narrated by: Julie Brierley
- Length: 16 hrs and 53 mins
- Unabridged
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The system design interview is one of the hardest challenges you'll face in the software engineering hiring process. This practical book gives you the insights, the skills, and the hands-on practice you need to ace the toughest system design interview questions and land the job and salary you want.
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Acing the System Design Interview
- Narrated by: Julie Brierley
- Length: 16 hrs and 53 mins
- Release date: 03-05-24
- Language: English
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Coders
- Who They Are, What They Think and How They Are Changing the World
- By: Clive Thompson
- Narrated by: Rene Ruiz
- Length: 13 hrs and 21 mins
- Unabridged
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Clive Thompson’s Coders is a delightful place to begin to understand this vocation, which is both a profession and a way of life and which essentially didn’t exist little more than a generation ago, but now is considered just about the only safe bet we can make about what the future holds. Thompson takes us close to some of the great coders of our time and unpacks the surprising history of the field, beginning with the first great coders, who were women.
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Pretty bad
- By Miles on 06-01-23
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Enabling Microservice Success
- Managing Technical, Organizational, and Cultural Challenges
- By: Sarah Wells
- Narrated by: Zura Johnson
- Length: 18 hrs and 48 mins
- Unabridged
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In this book, technical strategist Sarah Wells provides practical, in-depth advice for moving to microservices. Having built her first microservices architecture in 2013 for the Financial Times, Sarah discusses the approaches you need to take from the start, and explains the potential traps most likely to trip you up. You'll also learn how to maintain the architecture as your systems mature while minimizing the time you spend on support and maintenance.
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Enabling Microservice Success
- Managing Technical, Organizational, and Cultural Challenges
- Narrated by: Zura Johnson
- Length: 18 hrs and 48 mins
- Release date: 04-06-24
- Language: English
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Grokking Simplicity: Taming Complex Software with Functional Thinking
- By: Eric Normand
- Narrated by: Mark Thomas
- Length: 12 hrs and 4 mins
- Unabridged
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Grokking Simplicity is a friendly, practical guide that will change the way you approach software design and development. Distributed across servers, difficult to test, and resistant to modification - modern software is complex. Grokking Simplicity is a friendly, practical guide that will change the way you approach software design and development. It introduces a unique approach to functional programming that explains why certain features of software are prone to complexity, and teaches you the functional techniques you can use to simplify these systems.
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Grokking Simplicity: Taming Complex Software with Functional Thinking
- Narrated by: Mark Thomas
- Length: 12 hrs and 4 mins
- Release date: 19-01-22
- Language: English
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Once Upon an Algorithm
- How Stories Explain Computing
- By: Martin Erwig
- Narrated by: Walter Dixon
- Length: 10 hrs and 48 mins
- Unabridged
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In Once Upon an Algorithm, Martin Erwig explains computation as something that takes place beyond electronic computers, and computer science as the study of systematic problem solving. Erwig points out that many daily activities involve problem solving. Getting up in the morning, for example: You get up, take a shower, get dressed, eat breakfast. This simple daily routine solves a recurring problem through a series of well-defined steps. In computer science, such a routine is called an algorithm.
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Very broad introduction to algorithms, doesn’t explain anything in detail
- By Moby Motion on 17-08-19
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Once Upon an Algorithm
- How Stories Explain Computing
- Narrated by: Walter Dixon
- Length: 10 hrs and 48 mins
- Release date: 12-06-18
- Language: English
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Monolith to Microservices
- Evolutionary Patterns to Transform Your Monolith
- By: Sam Newman
- Narrated by: Mitchell Dorian
- Length: 6 hrs and 45 mins
- Unabridged
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How do you detangle a monolithic system and migrate it to a microservice architecture? How do you do it while maintaining business-as-usual? As a companion to Sam Newman’s extremely popular Building Microservices, this new book details a proven method for transitioning an existing monolithic system to a microservice architecture.
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Too fast performance
- By Anonymous User on 22-01-24
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Monolith to Microservices
- Evolutionary Patterns to Transform Your Monolith
- Narrated by: Mitchell Dorian
- Length: 6 hrs and 45 mins
- Release date: 27-02-21
- Language: English
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Creative Selection
- Inside Apple's Design Process During the Golden Age of Steve Jobs
- By: Ken Kocienda
- Narrated by: Ken Kocienda
- Length: 7 hrs and 28 mins
- Unabridged
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Hundreds of millions of people use Apple products every day; several thousand work on Apple's campus in Cupertino, California; but only a handful sit at the drawing board. Creative Selection recounts the life of one of the few who worked behind the scenes, a highly-respected software engineer who worked in the final years of the Steve Jobs era, the Golden Age of Apple.
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Fascinating
- By David on 27-02-19
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Creative Selection
- Inside Apple's Design Process During the Golden Age of Steve Jobs
- Narrated by: Ken Kocienda
- Length: 7 hrs and 28 mins
- Release date: 06-09-18
- Language: English
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The Genesis Book
- The Story of the People and Projects That Inspired Bitcoin
- By: Aaron van Wirdum
- Narrated by: Christian Neale
- Length: 10 hrs and 33 mins
- Unabridged
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Bitcoin did not appear out of nowhere. For decades prior to Satoshi Nakamoto’s invention, a diverse group of computer scientists, privacy activists, and heterodox economists tried to create a digital form of money that could operate independently of government control. The Genesis Book tells the story of the people and projects that inspired the invention of the world’s first successful peer-to-peer electronic cash system.
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The Genesis Book
- The Story of the People and Projects That Inspired Bitcoin
- Narrated by: Christian Neale
- Length: 10 hrs and 33 mins
- Release date: 17-06-24
- Language: English
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Microservices Patterns
- With Examples in Java
- By: Chris Richardson
- Narrated by: Aiden Humphreys, Lou Fernandez
- Length: 18 hrs and 28 mins
- Unabridged
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Microservices Patterns teaches you how to develop and deploy production-quality microservices-based applications. This invaluable set of design patterns builds on decades of distributed system experience, adding new patterns for writing services and composing them into systems that scale and perform reliably under real-world conditions. More than just a patterns catalog, this practical guide offers experience-driven advice to help you design, implement, test, and deploy your microservices-based application.
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The best book I've come across on microservices
- By Amazon Customer on 09-02-20
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Microservices Patterns
- With Examples in Java
- Narrated by: Aiden Humphreys, Lou Fernandez
- Length: 18 hrs and 28 mins
- Release date: 22-10-19
- Language: English
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Video Game Storytelling
- What Every Developer Needs to Know About Narrative Techniques
- By: Evan Skolnick
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Unabridged
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With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process - by all members of the team.
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Clearly Right For Most, But Not Right For Me
- By Ahbugger on 08-08-21
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Video Game Storytelling
- What Every Developer Needs to Know About Narrative Techniques
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Release date: 26-01-21
- Language: English
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Modern Software Engineering
- Doing What Works to Build Better Software Faster
- By: David Farley
- Narrated by: Amy Gordon
- Length: 9 hrs and 37 mins
- Unabridged
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In Modern Software Engineering, continuous delivery pioneer David Farley helps software professionals think about their work more effectively, manage it more successfully, and genuinely improve the quality of their applications, their lives, and the lives of their colleagues.
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Interesting ideas, but too vague
- By Przemyslaw on 31-01-24
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Modern Software Engineering
- Doing What Works to Build Better Software Faster
- Narrated by: Amy Gordon
- Length: 9 hrs and 37 mins
- Release date: 10-11-22
- Language: English
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Clean Agile
- Back to Basics
- By: Robert C. Martin
- Narrated by: Theodore O'Brien
- Length: 5 hrs and 53 mins
- Unabridged
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Nearly 20 years after the Agile Manifesto was first presented, the legendary Robert C. Martin (“Uncle Bob”) reintroduces Agile values and principles for a new generation - programmers and nonprogrammers alike. Martin, author of Clean Code and other highly influential software development guides, was there at Agile’s founding. Now, in Clean Agile: Back to Basics, he strips away misunderstandings and distractions that over the years have made it harder to use Agile than was originally intended.
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A must read for anyone involved in software creation
- By Proinnsias on 27-08-24
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Clean Agile
- Back to Basics
- Narrated by: Theodore O'Brien
- Length: 5 hrs and 53 mins
- Release date: 27-02-21
- Language: English
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