Showing titles in Programming
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Play Nice
- The Rise, Fall, and Future of Blizzard Entertainment
- By: Jason Schreier
- Narrated by: Ray Chase
- Length: 9 hrs and 16 mins
- Unabridged
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For video game fans, the name Blizzard Entertainment was once synonymous with perfection. The renowned company behind classics like Diablo and World of Warcraft was known to celebrate the joy of gaming over all else. What was once two UCLA students' simple mission—to make games they wanted to play—launched an empire with thousands of employees, millions of fans, and billions of dollars. But when Blizzard cancelled a buzzy project in 2013, it gave Bobby Kotick, the infamous CEO of corporate parent Activision, the excuse he needed to start cracking down on Blizzard's proud autonomy.
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amazing behind the scenes of the rise and fall
- By eddie on 30-10-24
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Indie Game Publishing
- A Practical Guide for Videogame Developers
- By: Odile Limpach
- Narrated by: Carol Scheider
- Length: 7 hrs and 14 mins
- Unabridged
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Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process and thoroughly prepare you for success. This revised edition has been redesigned and tailored specially for the audiobook listener. Hear from experienced developers and expert publishers how they successfully released their games.
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Indie Game Publishing
- A Practical Guide for Videogame Developers
- Narrated by: Carol Scheider
- Length: 7 hrs and 14 mins
- Release date: 08-07-21
- Language: English
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User Stories Applied
- For Agile Software Development (Addison-Wesley Signature Series (Beck)
- By: Mike Cohn
- Narrated by: Al Pagano
- Length: 8 hrs and 48 mins
- Unabridged
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Thoroughly reviewed and eagerly anticipated by the agile community, User Stories Applied offers a requirements process that saves time, eliminates rework, and leads directly to better software. The best way to build software that meets users' needs is to begin with "user stories": simple, clear, brief descriptions of functionality that will be valuable to real users. In User Stories Applied, Mike Cohn provides you with a front-to-back blueprint for writing these user stories and weaving them into your development lifecycle.
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User Stories Applied
- For Agile Software Development (Addison-Wesley Signature Series (Beck)
- Narrated by: Al Pagano
- Length: 8 hrs and 48 mins
- Release date: 21-10-24
- Language: English
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Computational Thinking
- By: Peter J. Denning, Matti Tedre
- Narrated by: Steven Jay Cohen
- Length: 5 hrs and 56 mins
- Unabridged
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A few decades into the digital era, scientists discovered that thinking in terms of computation made possible an entirely new way of organizing scientific investigation; eventually, every field had a computational branch: computational physics, computational biology, computational sociology. More recently, "computational thinking" has become part of the K-12 curriculum. But what is computational thinking? This volume in the MIT Press Essential Knowledge series offers an accessible overview.
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good find
- By julien on 29-01-24
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Computational Thinking
- Narrated by: Steven Jay Cohen
- Length: 5 hrs and 56 mins
- Release date: 23-04-19
- Language: English
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Fire in the Valley
- The Birth and Death of the Personal Computer
- By: Michael Swaine, Paul Freiberger
- Narrated by: Don Azevedo
- Length: 15 hrs and 24 mins
- Unabridged
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In the 1970s, while their contemporaries were protesting the computer as a tool of dehumanization and oppression, a motley collection of college dropouts, hippies, and electronics fanatics were engaged in something much more subversive. Obsessed with the idea of getting computer power into their own hands, they launched from their garages a hobbyist movement that grew into an industry, and ultimately a social and technological revolution.
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Fire in the Valley
- The Birth and Death of the Personal Computer
- Narrated by: Don Azevedo
- Length: 15 hrs and 24 mins
- Release date: 10-05-17
- Language: English
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The Pragmatic Programmer: 20th Anniversary Edition, 2nd Edition
- Your Journey to Mastery
- By: David Thomas, Andrew Hunt
- Narrated by: Anna Katarina
- Length: 9 hrs and 55 mins
- Unabridged
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Dave Thomas and Andy Hunt wrote the first edition of this influential book in 1999 to help their clients create better software and rediscover the joy of coding. These lessons have helped a generation of programmers examine the very essence of software development. Now, 20 years later, this new edition re-examines what it means to be a modern programmer. Topics range from personal responsibility and career development to architectural techniques for keeping your code flexible and easy to adapt and reuse.
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Underwhelming
- By Kindle-klant on 02-09-20
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The Pragmatic Programmer: 20th Anniversary Edition, 2nd Edition
- Your Journey to Mastery
- Narrated by: Anna Katarina
- Length: 9 hrs and 55 mins
- Release date: 26-12-19
- Language: English
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Godot from Zero to Proficiency (Intermediate)
- A Step-by-Step Guide to Coding Your FPS with Godot
- By: Patrick Felicia
- Narrated by: Brad Derry
- Length: 4 hrs and 45 mins
- Unabridged
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Are you ready to turn your gaming passion into reality? This book is your ultimate guide to mastering Godot game development. No prior experience needed! Dive into the exciting world of Godot and learn step-by-step how to design captivating 2D and 3D environments, program engaging gameplay mechanics, and create stunning visual effects.
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Godot from Zero to Proficiency (Intermediate)
- A Step-by-Step Guide to Coding Your FPS with Godot
- Narrated by: Brad Derry
- Length: 4 hrs and 45 mins
- Release date: 01-11-24
- Language: English
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Unity from Zero to Proficiency (Proficient)
- A Step-by-Step Guide to Creating Your First 3D Role-Playing Game
- By: Patrick Felicia
- Narrated by: Jack Itis
- Length: 6 hrs and 38 mins
- Unabridged
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In this book, the fifth book in the series, you will become comfortable with creating your own RPG. If you were ever interested in creating systems for your game to speed-up your coding and create and maintain levels easily, then this book is for you.
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Unity from Zero to Proficiency (Proficient)
- A Step-by-Step Guide to Creating Your First 3D Role-Playing Game
- Narrated by: Jack Itis
- Length: 6 hrs and 38 mins
- Release date: 01-11-24
- Language: English
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Microsoft’s Accessibility Journey
- Innovations for a More Inclusive World
- By: Mohammad Zaripour
- Narrated by: Shaun Michael Gray
- Length: 1 hr and 47 mins
- Unabridged
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"Microsoft’s Accessibility Journey: Innovations for a More Inclusive World" explores the transformative role of technology in building a more inclusive society. This audiobook guides listeners through the innovative accessibility features developed by Microsoft, which empower individuals with diverse needs and abilities to enhance their digital experiences.
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Microsoft’s Accessibility Journey
- Innovations for a More Inclusive World
- Narrated by: Shaun Michael Gray
- Length: 1 hr and 47 mins
- Release date: 01-11-24
- Language: English
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Hey! Listen!
- A Journey Through the Golden Era of Video Games
- By: Steve McNeil
- Narrated by: Steve McNeil
- Length: 7 hrs and 57 mins
- Unabridged
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A hilarious history of the golden period of computer games, from Pong to Playstation, from the creator of Dara O Briain's Go 8 Bit. It is fair to say Steve McNeil likes video games. When he took his Nintendo Wii on honeymoon (obviously), he played it so much he damaged an eye and had to wear an eye patch. The locals nicknamed him 'the pale pirate'. Steve's obsession with video games can be traced back to the golden period from the late '70s to the mid '90s. In this book he delves into these games - from the appallingly bad to the breathtakingly good.
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Excruciating prose
- By Kenny Park on 10-03-20
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Hey! Listen!
- A Journey Through the Golden Era of Video Games
- Narrated by: Steve McNeil
- Length: 7 hrs and 57 mins
- Release date: 18-04-19
- Language: English
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The Man Who Solved the Market
- By: Gregory Zuckerman
- Narrated by: Will Damron
- Length: 10 hrs and 44 mins
- Unabridged
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Jim Simons is the greatest moneymaker in modern financial history. His record bests those of legendary investors, including Warren Buffett, George Soros and Ray Dalio. Yet Simons and his strategies are shrouded in mystery. The financial industry has long craved a look inside Simons's secretive hedge fund, Renaissance Technologies and veteran Wall Street Journal reporter Gregory Zuckerman delivers the goods.
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Interesting man and colleagues, but boring book
- By DRW on 18-02-20
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The Man Who Solved the Market
- Narrated by: Will Damron
- Length: 10 hrs and 44 mins
- Release date: 07-11-19
- Language: English
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You Died
- The Dark Souls Companion
- By: Keza MacDonald, Jason Killingsworth
- Narrated by: Adam Duff
- Length: 9 hrs and 5 mins
- Unabridged
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A love letter to Dark Souls and a guided tour of its world. The book leverages interviews with the game's creator Hidetaka Miyazaki, as well as original analysis to uncover the mystery of what makes the game so riveting, enduring, and influential.
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I wanted to like this.
- By Miskatonic on 10-10-24
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Itchy, Tasty
- An Unofficial History of Resident Evil
- By: Alex Aniel
- Narrated by: Cindy Kay
- Length: 8 hrs and 4 mins
- Unabridged
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Industry expert Alex Aniel spent two years interviewing key former members of Capcom staff, allowing him to tell the inside story of how Resident Evil was envisioned as early as the late 1980s, how its unexpected and unprecedented success saved the company from financial trouble, how the series struggled at the turn of the century, and, eventually, how a new generation of creators was born after the release of Resident Evil 4.
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A passion project, but nothing new
- By Phil Lewis on 08-11-21
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Itchy, Tasty
- An Unofficial History of Resident Evil
- Narrated by: Cindy Kay
- Length: 8 hrs and 4 mins
- Release date: 15-06-21
- Language: English
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Execute Your Tech Idea
- A Step by Step Guide for Non-techies, Professionals, Managers, and Startups (How to Find, Implement, and Launch your Technology Idea)
- By: Andrew Ward, Steven Ward
- Narrated by: Tim Fearon
- Length: 12 hrs and 10 mins
- Unabridged
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Execute Your Tech Idea applies to all technology projects, including apps, portals, Software as a Service, software tools, smart devices, the Internet of Things, and many more.
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An excellent guide
- By Craig on 03-01-23
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Execute Your Tech Idea
- A Step by Step Guide for Non-techies, Professionals, Managers, and Startups (How to Find, Implement, and Launch your Technology Idea)
- Narrated by: Tim Fearon
- Length: 12 hrs and 10 mins
- Release date: 30-12-22
- Language: English
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Video Game Storytelling
- What Every Developer Needs to Know About Narrative Techniques
- By: Evan Skolnick
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Unabridged
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With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process - by all members of the team.
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Clearly Right For Most, But Not Right For Me
- By Ahbugger on 08-08-21
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Video Game Storytelling
- What Every Developer Needs to Know About Narrative Techniques
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Release date: 26-01-21
- Language: English
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Unity from Zero to Proficiency (Beginner)
- A Step-by-Step Guide to Coding Your First Game with Unity in C#
- By: Patrick Felicia
- Narrated by: Logan Phillipi
- Length: 10 hrs and 56 mins
- Unabridged
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Without my book, most people spend too long trying to learn C# with Unity the hard way. This book is the only one that will get you to learn Unity fast without wasting so much time. It includes nine chapters that painlessly teach you the necessary skills to master C# with Unity and to create both 2D and 3D interactive games.
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Unity from Zero to Proficiency (Beginner)
- A Step-by-Step Guide to Coding Your First Game with Unity in C#
- Narrated by: Logan Phillipi
- Length: 10 hrs and 56 mins
- Release date: 01-11-24
- Language: English
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Grokking Algorithms
- By: Aditya Bhargava
- Narrated by: Derek Lettman
- Length: 3 hrs and 46 mins
- Unabridged
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This friendly guide teaches you how to apply common algorithms to the practical problems you face every day as a programmer. You'll start with sorting and searching and, as you build up your skills in thinking algorithmically, you'll tackle more complex concerns such as data compression and artificial intelligence. This accesible introduction is suitable for self-taught programmers, engineers, or anyone who wants to brush up on algorithms. Each carefully presented example includes helpful diagrams and fully annotated code samples in Python.
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A helpful audiobook.. but the attached PDF is poor
- By Traveling_steve on 27-08-20
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Grokking Algorithms
- Narrated by: Derek Lettman
- Length: 3 hrs and 46 mins
- Release date: 27-09-18
- Language: English
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- By: Matt Hackett
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Unabridged
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How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game. Most importantly, this book helps you guide your project to the finish line. Written from personal experience by a video game industry veteran and podcaster, it's packed with handmade drawings and charts
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Excellent advice, loved it
- By Amazon Customer on 25-04-24
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Release date: 26-01-24
- Language: English
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Learning Systems Thinking
- Essential Non-Linear Skills and Practices for Software Professionals
- By: Diana Montalion
- Narrated by: Wendy Tremont King
- Length: 11 hrs and 16 mins
- Unabridged
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A decade ago, developers built information-sharing software by writing a lot of custom code in a single code base, then adding layers of caching. Now we build information systems: interdependent software and services, data platforms, and event streams. Many of our software-to-systems initiatives fail, though, and when they do, we double down on traditional linear approaches. But linear thinking cannot resolve systems challenges. We need to shift to systems thinking.
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Learning Systems Thinking
- Essential Non-Linear Skills and Practices for Software Professionals
- Narrated by: Wendy Tremont King
- Length: 11 hrs and 16 mins
- Release date: 08-10-24
- Language: English
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Hackers: Heroes of the Computer Revolution
- 25th Anniversary Edition
- By: Steven Levy
- Narrated by: Mike Chamberlain
- Length: 20 hrs and 23 mins
- Unabridged
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Steven Levy's classic book traces the exploits of the computer revolution's original hackers - those brilliant and eccentric nerds from the late 1950s through the early '80s who took risks, bent the rules, and pushed the world in a radical new direction. With updated material from noteworthy hackers such as Bill Gates, Mark Zuckerberg, Richard Stallman, and Steve Wozniak, Hackers is a fascinating story that begins in early computer research labs and leads to the first home computers.
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Enjoyable and inspiring
- By Martin on 17-03-16
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Hackers: Heroes of the Computer Revolution
- 25th Anniversary Edition
- Narrated by: Mike Chamberlain
- Length: 20 hrs and 23 mins
- Release date: 10-11-15
- Language: English
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Regular price: £21.99 or 1 Credit
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