Showing titles in Programming & Software Development
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Building Microservices
- Designing Fine-Grained Systems
- By: Sam Newman
- Narrated by: Theodore O'Brien
- Length: 21 hrs and 12 mins
- Unabridged
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As organizations shift from monolithic applications to smaller, self-contained microservices, distributed systems have become more fine-grained. But developing these new systems brings its own host of problems. This expanded second edition takes a holistic view of topics that you need to consider when building, managing, and scaling microservices architectures. Through clear examples and practical advice, author Sam Newman gives everyone from architects and developers to testers and IT operators a firm grounding in the concepts.
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Superb update to all allay great book
- By Terry Brown on 04-02-23
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Building Microservices
- Designing Fine-Grained Systems
- Narrated by: Theodore O'Brien
- Length: 21 hrs and 12 mins
- Release date: 09-02-22
- Language: English
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Regular price: £36.99 or 1 Credit
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Play Nice
- The Rise, Fall, and Future of Blizzard Entertainment
- By: Jason Schreier
- Narrated by: Ray Chase
- Length: 9 hrs and 16 mins
- Unabridged
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For video game fans, the name Blizzard Entertainment was once synonymous with perfection. The renowned company behind classics like Diablo and World of Warcraft was known to celebrate the joy of gaming over all else. What was once two UCLA students' simple mission—to make games they wanted to play—launched an empire with thousands of employees, millions of fans, and billions of dollars. But when Blizzard cancelled a buzzy project in 2013, it gave Bobby Kotick, the infamous CEO of corporate parent Activision, the excuse he needed to start cracking down on Blizzard's proud autonomy.
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The User Experience Team of One (2nd Edition)
- A Research and Design Survival Guide
- By: Leah Buley, Joe Natoli, Jesse James Garrett - foreword
- Narrated by: Marnye Young
- Length: 8 hrs and 38 mins
- Unabridged
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The User Experience Team of One prescribes a range of approaches that have big impact and take less time and fewer resources than the standard lineup of UX deliverables. Whether you want to cross over into user experience or you're a seasoned practitioner trying to drag your organization forward, this book gives you tools and insight for doing more with less.
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The User Experience Team of One (2nd Edition)
- A Research and Design Survival Guide
- Narrated by: Marnye Young
- Length: 8 hrs and 38 mins
- Release date: 27-08-24
- Language: English
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You Died
- The Dark Souls Companion
- By: Keza MacDonald, Jason Killingsworth
- Narrated by: Adam Duff
- Length: 9 hrs and 5 mins
- Unabridged
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A love letter to Dark Souls and a guided tour of its world. The book leverages interviews with the game's creator Hidetaka Miyazaki, as well as original analysis to uncover the mystery of what makes the game so riveting, enduring, and influential.
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Fundamentals of Software Architecture
- An Engineering Approach
- By: Mark Richards, Neal Ford
- Narrated by: Benjamin Lange
- Length: 13 hrs and 10 mins
- Unabridged
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This book provides the first comprehensive overview of software architecture’s many aspects. Aspiring and existing architects alike will examine architectural characteristics, architectural patterns, component determination, diagramming and presenting architecture, evolutionary architecture, and many other topics. Mark Richards and Neal Ford—hands-on practitioners who have taught software architecture classes professionally for years—focus on architecture principles that apply across all technology stacks.
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Good book for broadening knowledge
- By Amazon Customer on 30-04-22
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Fundamentals of Software Architecture
- An Engineering Approach
- Narrated by: Benjamin Lange
- Length: 13 hrs and 10 mins
- Release date: 27-02-21
- Language: English
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Indie Game Publishing
- A Practical Guide for Videogame Developers
- By: Odile Limpach
- Narrated by: Carol Scheider
- Length: 7 hrs and 14 mins
- Unabridged
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Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process and thoroughly prepare you for success. This revised edition has been redesigned and tailored specially for the audiobook listener. Hear from experienced developers and expert publishers how they successfully released their games.
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Indie Game Publishing
- A Practical Guide for Videogame Developers
- Narrated by: Carol Scheider
- Length: 7 hrs and 14 mins
- Release date: 08-07-21
- Language: English
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Coders at Work
- Reflections on the Craft of Programming
- By: Peter Seibel
- Narrated by: Mitchell Dorian, full cast
- Length: 20 hrs and 52 mins
- Unabridged
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Peter Seibel interviews 15 of the most interesting computer programmers alive today in Coders at Work, offering a companion volume to Apress’ highly acclaimed best-seller Founders at Work by Jessica Livingston. As the words “at work” suggest, Peter Seibel focuses on how his interviewees tackle the day-to-day work of programming, while revealing much more, like how they became great programmers, how they recognize programming talent in others, and what kinds of problems they find most interesting.
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Love this audiobook
- By Yong Hock Liew on 02-12-23
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Coders at Work
- Reflections on the Craft of Programming
- Narrated by: Mitchell Dorian, full cast
- Length: 20 hrs and 52 mins
- Release date: 21-04-21
- Language: English
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Leading Effective Engineering Teams
- Lessons for Individual Contributors and Managers from 10 Years at Google
- By: Addy Osmani
- Narrated by: Ray Greenley
- Length: 9 hrs and 34 mins
- Unabridged
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In this insightful and comprehensive guide, Addy Osmani shares more than a decade of experience working on the Chrome team at Google, uncovering secrets to engineering effectiveness, efficiency, and team success. Engineers and engineering leaders looking to scale their effectiveness and drive transformative results within their teams and organizations will learn the essential principles, tips, and frameworks for building highly effective engineering teams.
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Leading Effective Engineering Teams
- Lessons for Individual Contributors and Managers from 10 Years at Google
- Narrated by: Ray Greenley
- Length: 9 hrs and 34 mins
- Release date: 27-08-24
- Language: English
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Clean Code
- A Handbook of Agile Software Craftsmanship
- By: Robert C. Martin
- Narrated by: Theodore O'Brien
- Length: 5 hrs and 49 mins
- Unabridged
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Noted software expert Robert C. Martin presents a revolutionary paradigm with Clean Code: A Handbook of Agile Software Craftsmanship. Martin has teamed up with his colleagues from Object Mentor to distill their best agile practice of cleaning code “on the fly” into a book that will instill within you the values of a software craftsman and make you a better programmer - but only if you work at it.
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Very interesting and helpful!
- By Mario on 23-02-22
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Clean Code
- A Handbook of Agile Software Craftsmanship
- Narrated by: Theodore O'Brien
- Length: 5 hrs and 49 mins
- Release date: 27-02-21
- Language: English
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Regular price: £29.99 or 1 Credit
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Software Engineering at Google
- Lessons Learned from Programming Over Time
- By: Titus Winters, Tom Manshreck, Hyrum Wright
- Narrated by: Mark Sando
- Length: 23 hrs and 36 mins
- Unabridged
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How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the world’s leading practitioners construct and maintain software. This book covers Google’s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization.
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software development best practice book
- By Aimable on 30-05-21
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Software Engineering at Google
- Lessons Learned from Programming Over Time
- Narrated by: Mark Sando
- Length: 23 hrs and 36 mins
- Release date: 05-02-21
- Language: English
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Serious Machines
- The Story of the Computers That Built the Modern World
- By: Amir Husain
- Narrated by: Slade Hovick
- Length: 3 hrs and 47 mins
- Unabridged
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Serious Machines is an essential audiobook for technology enthusiasts, computer science students, and anyone interested in the hidden history behind the tools that built our modern digital world. Best-selling author of The Sentient Machine and serial entrepreneur, Amir Husain takes listeners on a fascinating journey through the development of powerful computational tools that revolutionized fields like engineering, science, and entertainment.
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Serious Machines
- The Story of the Computers That Built the Modern World
- Narrated by: Slade Hovick
- Length: 3 hrs and 47 mins
- Release date: 13-09-24
- Language: English
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Lean Enterprise
- How High Performance Organizations Innovate at Scale
- By: Jez Humble, Joanne Molesky, Barry O'Reilly
- Narrated by: Mike Lenz
- Length: 11 hrs and 3 mins
- Unabridged
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How well does your organization respond to changing market conditions, customer needs, and emerging technologies when building software-based products? This practical guide presents Lean and Agile principles and patterns to help you move fast at scale - and demonstrates why and how to apply these methodologies throughout your organization. Through case studies, you'll learn how successful enterprises have rethought everything from governance and financial management to systems architecture and organizational culture in the pursuit of radically improved performance.
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so very informative
- By Elaine on 10-10-22
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Lean Enterprise
- How High Performance Organizations Innovate at Scale
- Narrated by: Mike Lenz
- Length: 11 hrs and 3 mins
- Release date: 21-07-20
- Language: English
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Grokking Algorithms
- By: Aditya Bhargava
- Narrated by: Derek Lettman
- Length: 3 hrs and 46 mins
- Unabridged
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This friendly guide teaches you how to apply common algorithms to the practical problems you face every day as a programmer. You'll start with sorting and searching and, as you build up your skills in thinking algorithmically, you'll tackle more complex concerns such as data compression and artificial intelligence. This accesible introduction is suitable for self-taught programmers, engineers, or anyone who wants to brush up on algorithms. Each carefully presented example includes helpful diagrams and fully annotated code samples in Python.
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A helpful audiobook.. but the attached PDF is poor
- By Traveling_steve on 27-08-20
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Grokking Algorithms
- Narrated by: Derek Lettman
- Length: 3 hrs and 46 mins
- Release date: 27-09-18
- Language: English
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Laws of UX
- Using Psychology to Design Better Products & Services
- By: Jon Yablonski
- Narrated by: Jason Leikam
- Length: 3 hrs
- Unabridged
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This practical guide explains how you can apply key principles in psychology to build products and experiences that are more intuitive and human-centered. Author Jon Yablonski deconstructs familiar apps and experiences to provide clear examples of how UX designers can build experiences that adapt to how users perceive and process digital interfaces.
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a bit difficult to follow
- By alexandra niculescu on 23-05-22
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Laws of UX
- Using Psychology to Design Better Products & Services
- Narrated by: Jason Leikam
- Length: 3 hrs
- Release date: 27-07-21
- Language: English
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Regular price: £21.99 or 1 Credit
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UX Research
- Practical Techniques for Designing Better Products
- By: Brad Nunnally, David Farkas
- Narrated by: Charlie Krone
- Length: 5 hrs and 14 mins
- Unabridged
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One key responsibility of product designers and UX practitioners is to conduct formal and informal research to clarify design decisions and business needs. But there’s often mystery around product research, with the feeling that you need to be a research Zen master to gather anything useful. But anyone can conduct product research. With this quick reference guide, you’ll learn a common language and set of tools to help you carry out research in an informed and productive manner.
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UX Research
- Practical Techniques for Designing Better Products
- Narrated by: Charlie Krone
- Length: 5 hrs and 14 mins
- Release date: 13-02-21
- Language: English
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Extraordinarily Badass Agile Coaching
- The Journey from Beginner to Mastery and Beyond
- By: Robert L. Galen
- Narrated by: Bruce Nix
- Length: 8 hrs and 40 mins
- Unabridged
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The profession of Agile Coaching is, in a word, confusing. Bob Galen has written Extraordinarily Badass Agile Coaching to help alleviate the confusion. The book centers on the Agile Coaching Growth Wheel as the competency and skill maturity model to baseline your agile coaching skills against. Its core goal is to “raise the bar” as to what true excellence looks like and to help you establish a personal development and growth plan. Consider this book that maps to coaching badassery, personal growth, and client service.
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Great guide to being a better coach
- By Ken on 29-04-23
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Extraordinarily Badass Agile Coaching
- The Journey from Beginner to Mastery and Beyond
- Narrated by: Bruce Nix
- Length: 8 hrs and 40 mins
- Release date: 24-09-22
- Language: English
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ChatGPT for Business 101
- AI-Driven Strategies to Cut Costs, Skyrocket Productivity and Boost Your Bottom Line
- By: Russel Grant
- Narrated by: Jeremy Diener
- Length: 3 hrs and 59 mins
- Unabridged
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Outsmart the competition and turn effort into success with AI! Running a business today feels like a marathon, doesn't it? With fierce competition and high customer expectations, it seems like you're constantly being pulled in many directions. Cutting costs while boosting productivity isn't just a goal—it's your daily challenge. What if a tool could turn these challenges into growth opportunities? That tool is AI and ChatGPT. Businesses using AI have seen employee performance improve by 40% and customer complaints drop by the same margin.
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Covers it all!
- By K. Karki on 16-09-24
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ChatGPT for Business 101
- AI-Driven Strategies to Cut Costs, Skyrocket Productivity and Boost Your Bottom Line
- Narrated by: Jeremy Diener
- Length: 3 hrs and 59 mins
- Release date: 08-07-24
- Language: English
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Hey! Listen!
- A Journey Through the Golden Era of Video Games
- By: Steve McNeil
- Narrated by: Steve McNeil
- Length: 7 hrs and 57 mins
- Unabridged
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A hilarious history of the golden period of computer games, from Pong to Playstation, from the creator of Dara O Briain's Go 8 Bit. It is fair to say Steve McNeil likes video games. When he took his Nintendo Wii on honeymoon (obviously), he played it so much he damaged an eye and had to wear an eye patch. The locals nicknamed him 'the pale pirate'. Steve's obsession with video games can be traced back to the golden period from the late '70s to the mid '90s. In this book he delves into these games - from the appallingly bad to the breathtakingly good.
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Excruciating prose
- By Kenny Park on 10-03-20
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Hey! Listen!
- A Journey Through the Golden Era of Video Games
- Narrated by: Steve McNeil
- Length: 7 hrs and 57 mins
- Release date: 18-04-19
- Language: English
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The Genesis Book
- The Story of the People and Projects That Inspired Bitcoin
- By: Aaron van Wirdum
- Narrated by: Christian Neale
- Length: 10 hrs and 33 mins
- Unabridged
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Bitcoin did not appear out of nowhere. For decades prior to Satoshi Nakamoto’s invention, a diverse group of computer scientists, privacy activists, and heterodox economists tried to create a digital form of money that could operate independently of government control. The Genesis Book tells the story of the people and projects that inspired the invention of the world’s first successful peer-to-peer electronic cash system.
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The Genesis Book
- The Story of the People and Projects That Inspired Bitcoin
- Narrated by: Christian Neale
- Length: 10 hrs and 33 mins
- Release date: 17-06-24
- Language: English
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Video Game Storytelling
- What Every Developer Needs to Know About Narrative Techniques
- By: Evan Skolnick
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Unabridged
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With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process - by all members of the team.
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Clearly Right For Most, But Not Right For Me
- By Ahbugger on 08-08-21
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Video Game Storytelling
- What Every Developer Needs to Know About Narrative Techniques
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Release date: 26-01-21
- Language: English
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