Showing results for "The Game" in Programming
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Itchy, Tasty
- An Unofficial History of Resident Evil
- By: Alex Aniel
- Narrated by: Cindy Kay
- Length: 8 hrs and 4 mins
- Unabridged
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Industry expert Alex Aniel spent two years interviewing key former members of Capcom staff, allowing him to tell the inside story of how Resident Evil was envisioned as early as the late 1980s, how its unexpected and unprecedented success saved the company from financial trouble, how the series struggled at the turn of the century, and, eventually, how a new generation of creators was born after the release of Resident Evil 4.
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A passion project, but nothing new
- By Phil Lewis on 08-11-21
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Itchy, Tasty
- An Unofficial History of Resident Evil
- Narrated by: Cindy Kay
- Length: 8 hrs and 4 mins
- Release date: 15-06-21
- Language: English
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- By: Justin Gary
- Narrated by: Justin Gary
- Length: 3 hrs and 26 mins
- Unabridged
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Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension, and the World of Warcraft Miniatures Game, Justin is now sharing all his secrets in Think Like a Game Designer. Best of all, Justin’s secrets are really simple, practical, and common sense steps you can take yourself.
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Great core knowledge that every designer should know
- By Ditte R�nn on 04-05-24
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- Narrated by: Justin Gary
- Length: 3 hrs and 26 mins
- Release date: 17-12-21
- Language: English
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Press Reset
- Ruin and Recovery in the Video Game Industry
- By: Jason Schreier
- Narrated by: Ray Chase
- Length: 8 hrs and 14 mins
- Unabridged
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Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it.
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Great audiobook bad sound quality
- By Tuomas on 01-06-21
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Press Reset
- Ruin and Recovery in the Video Game Industry
- Narrated by: Ray Chase
- Length: 8 hrs and 14 mins
- Release date: 18-05-21
- Language: English
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Video Game Storytelling
- What Every Developer Needs to Know About Narrative Techniques
- By: Evan Skolnick
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Unabridged
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With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process - by all members of the team.
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Clearly Right For Most, But Not Right For Me
- By Ahbugger on 08-08-21
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Video Game Storytelling
- What Every Developer Needs to Know About Narrative Techniques
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Release date: 26-01-21
- Language: English
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Code Gamers Development 2 in 1 Value Bundle
- Code Gamers Development: Essentials + Code Gamers Development: Lua Essentials. Your #1 Book Set to Jump Start Your Video Game Programming Career
- By: A.E. Colonna
- Narrated by: Elizabeth Phillips, Nicholas Seitz
- Length: 7 hrs and 53 mins
- Unabridged
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Create your very first video game without any prior coding experience!! Would you like to get ahold of simple, effective, and compatible steps that will enable you to be an excellent problem solver while game programming? Do you want to start game coding without worrying if you’re smart enough to get it right? If your answer is yes to any of these questions, you’ve got to listen to this book!
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Programming Made Accessible
- By Evie on 22-01-25
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Code Gamers Development 2 in 1 Value Bundle
- Code Gamers Development: Essentials + Code Gamers Development: Lua Essentials. Your #1 Book Set to Jump Start Your Video Game Programming Career
- Narrated by: Elizabeth Phillips, Nicholas Seitz
- Length: 7 hrs and 53 mins
- Release date: 14-02-24
- Language: English
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- By: Matt Hackett
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Unabridged
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How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game. Most importantly, this book helps you guide your project to the finish line. Written from personal experience by a video game industry veteran and podcaster, it's packed with handmade drawings and charts
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Excellent advice, loved it
- By Amazon Customer on 25-04-24
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Release date: 26-01-24
- Language: English
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Hey! Listen!
- A Journey Through the Golden Era of Video Games
- By: Steve McNeil
- Narrated by: Steve McNeil
- Length: 7 hrs and 57 mins
- Unabridged
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A hilarious history of the golden period of computer games, from Pong to Playstation, from the creator of Dara O Briain's Go 8 Bit. It is fair to say Steve McNeil likes video games. When he took his Nintendo Wii on honeymoon (obviously), he played it so much he damaged an eye and had to wear an eye patch. The locals nicknamed him 'the pale pirate'. Steve's obsession with video games can be traced back to the golden period from the late '70s to the mid '90s. In this book he delves into these games - from the appallingly bad to the breathtakingly good.
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Excruciating prose
- By Kenny Park on 10-03-20
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Hey! Listen!
- A Journey Through the Golden Era of Video Games
- Narrated by: Steve McNeil
- Length: 7 hrs and 57 mins
- Release date: 18-04-19
- Language: English
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Code Gamers Development Essentials
- A 9-Week Beginner’s Guide to Start Your Game-Development Career
- By: A.E Colonna
- Narrated by: Elizabeth Phillips
- Length: 3 hrs and 28 mins
- Unabridged
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Are you a beginner who’d like to know how to program video games? A.E Colonna is an avid gamer and a self-taught game developer who is ready to give you a smooth introduction to video game development. After nine weeks, you’re guaranteed to know the basic coding concepts; you’ll be ready to create your first game using C# and the unity engine.
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Your essential guide!
- By Rush Hemphill on 09-09-24
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Code Gamers Development Essentials
- A 9-Week Beginner’s Guide to Start Your Game-Development Career
- Narrated by: Elizabeth Phillips
- Length: 3 hrs and 28 mins
- Release date: 08-11-22
- Language: English
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The Game Writing Guide
- Get Your Dream Job and Keep It
- By: Anna Megill
- Narrated by: Andrea Emmes
- Length: 10 hrs and 52 mins
- Unabridged
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This comprehensive guide walks listeners through the entire process of getting and keeping a writing job in the games industry. It outlines exactly what a beginner needs to know about education requirements, finding opportunities, applying for roles, and acing studio interviews. Professional writers will learn how to navigate studio hierarchies, transfer roles and companies, work overseas, and keep developing their careers. This book will be of great interest to all beginner and aspiring games writers and narrative designers, as well as more experienced writers looking to hone their skills.
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The Game Writing Guide
- Get Your Dream Job and Keep It
- Narrated by: Andrea Emmes
- Length: 10 hrs and 52 mins
- Release date: 12-12-23
- Language: English
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Python Playground
- Coding Games and Projects for Kids and Beginners
- By: L.D. Knowings
- Narrated by: Rebekah Amber Clark
- Length: 6 hrs and 57 mins
- Unabridged
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Attention aspiring coders and creative minds! Join thousands of Python users changing their future. Discover easy Python learning secrets, even if you're just starting out. Have you ever dreamt of creating your own video game or automating tedious tasks with a few lines of code? Or perhaps you've been intrigued by the power of machine learning and artificial intelligence but felt it was out of reach?
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Excellent Learning Tool
- By Jose Griffin on 18-06-24
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Python Playground
- Coding Games and Projects for Kids and Beginners
- Narrated by: Rebekah Amber Clark
- Length: 6 hrs and 57 mins
- Release date: 07-06-24
- Language: English
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Code Gamers Development: Lua Essentials
- A Step-By-Step Beginners' Guide to Start Developing Games with Lua
- By: A.E. Colonna
- Narrated by: Nicholas Seitz
- Length: 4 hrs and 24 mins
- Unabridged
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Roblox is a gaming platform that not only introduces kids to the metaverse of games but also a creator-friendly hub that offers developers the opportunity to showcase and improve their talents. But the real question is, can you really create your own game even without a programming background? Yes! This is precisely why this book is here—to equip you with the basics, solidify your fundamentals, and walk you through the whole coding process without getting overwhelmed by a plethora of codes on the black screen.
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Create your first game!
- By Fox on 08-09-23
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Code Gamers Development: Lua Essentials
- A Step-By-Step Beginners' Guide to Start Developing Games with Lua
- Narrated by: Nicholas Seitz
- Length: 4 hrs and 24 mins
- Release date: 18-08-23
- Language: English
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Unity from Zero to Proficiency (Beginner)
- A Step-by-Step Guide to Coding Your First Game with Unity in C#
- By: Patrick Felicia
- Narrated by: Logan Phillipi
- Length: 10 hrs and 56 mins
- Unabridged
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Without my book, most people spend too long trying to learn C# with Unity the hard way. This book is the only one that will get you to learn Unity fast without wasting so much time. It includes nine chapters that painlessly teach you the necessary skills to master C# with Unity and to create both 2D and 3D interactive games.
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Unity from Zero to Proficiency (Beginner)
- A Step-by-Step Guide to Coding Your First Game with Unity in C#
- Narrated by: Logan Phillipi
- Length: 10 hrs and 56 mins
- Release date: 01-11-24
- Language: English
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Godot from Zero to Proficiency (Beginner)
- A Step-by-Step Guide to Code Your Game with Godot
- By: Patrick Felicia
- Narrated by: Brad Derry
- Length: 4 hrs and 57 mins
- Unabridged
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Are you ready to turn your gaming passion into reality? This book is your ultimate guide to mastering Godot game development. No prior experience needed! Dive into the exciting world of Godot and learn step-by-step how to design captivating 2D and 3D environments, program engaging gameplay mechanics, and create stunning visual effects. Imagine building your dream games and impressing friends and potential employers with your skills. This book series equips you with the essential knowledge and hands-on practice to become a confident Godot developer. Don't miss out on this opportunity!
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Godot from Zero to Proficiency (Beginner)
- A Step-by-Step Guide to Code Your Game with Godot
- Narrated by: Brad Derry
- Length: 4 hrs and 57 mins
- Release date: 31-10-24
- Language: English
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Unity from Zero to Proficiency: Foundations, Second Edition, November 2017
- A Step-by-Step Guide to Creating Your First Game with Unity
- By: Patrick Felicia
- Narrated by: Lukas Arnold
- Length: 3 hrs and 4 mins
- Unabridged
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Creating your own game can be very intimidating at the start, and quite often, regardless of your experience with games, it is sometimes difficult to find the time and motivation to get over the first barriers and get started. Often, these barriers seem higher than they actually are.
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Unity from Zero to Proficiency: Foundations, Second Edition, November 2017
- A Step-by-Step Guide to Creating Your First Game with Unity
- Narrated by: Lukas Arnold
- Length: 3 hrs and 4 mins
- Release date: 04-02-19
- Language: English
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The Micro Kids: An 80s Adventure with ZX Spectrum, Commodore 64 and more
- By: Gary Plowman
- Narrated by: Jas Walker
- Length: 4 hrs and 30 mins
- Unabridged
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It is November 1983 and young Billy Twist and his friends are about to discover the exciting new world of microcomputers. Billy and his friends start on their journey but run into some obstacles as they try to setup a computer gaming club. Take a trip into the 80s world of micros, 80s pop culture, and classic video games in a story for 8-bit micro fans and geeks. Billy is a typical kid growing up in the 80s - the age of the microcomputer. An age of wonder for teens and adults alike. A nostalgic story of ZX Spectrums, Commodore 64, Amstrad and Ataris.
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Like it’s being read to a 5 year old
- By Craig Rich on 25-05-19
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The Micro Kids: An 80s Adventure with ZX Spectrum, Commodore 64 and more
- Narrated by: Jas Walker
- Length: 4 hrs and 30 mins
- Release date: 30-04-19
- Language: English
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Minecraft
- The Unlikely Tale of Markus 'Notch' Persson and the Game that Changed Everything
- By: Linus Larsson, Daniel Goldberg, Jennifer Hawkins - translator
- Narrated by: Jonathan Davis
- Length: 5 hrs and 7 mins
- Unabridged
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Three years ago, 32-year-old Markus "Notch" Persson of Stockholm was an unknown and bored computer programmer. Today, he is a multi-millionaire international icon. Minecraft, the "virtual Lego" game Markus crafted in his free time, has become one of the most talked about activities since Tetris. Talked about by tens of millions of people, in fact.It is the story of unlikely success, fast money, and the power of digital technology to rattle an empire. And it is about creation, exclusion, and the feeling of not fitting in.
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boring
- By morgan on 08-01-16
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Minecraft
- The Unlikely Tale of Markus 'Notch' Persson and the Game that Changed Everything
- Narrated by: Jonathan Davis
- Length: 5 hrs and 7 mins
- Release date: 25-02-14
- Language: English
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50 Things to Know About Game Development
- From Idea to Reality
- By: George Ion, Greater Than a Tourist
- Narrated by: Ken Clark Smooth Voiceovers
- Length: 53 mins
- Unabridged
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Are you curious about game development and interested in bringing your idea to a finished product? Are you an indie game developer that wants to find more about how to achieve success with his games? Are you an expert with successful projects that wants to maybe find out new things that he does not about the game development industry? If you answered yes to any of these questions then this book is for you.
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Nothing of interest
- By Lukasz Podgorski on 21-12-20
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50 Things to Know About Game Development
- From Idea to Reality
- Narrated by: Ken Clark Smooth Voiceovers
- Length: 53 mins
- Release date: 16-08-19
- Language: English
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Unity from Zero to Proficiency (Proficient)
- A Step-by-Step Guide to Creating Your First 3D Role-Playing Game
- By: Patrick Felicia
- Narrated by: Jack Itis
- Length: 6 hrs and 38 mins
- Unabridged
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In this book, the fifth book in the series, you will become comfortable with creating your own RPG. If you were ever interested in creating systems for your game to speed-up your coding and create and maintain levels easily, then this book is for you.
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Unity from Zero to Proficiency (Proficient)
- A Step-by-Step Guide to Creating Your First 3D Role-Playing Game
- Narrated by: Jack Itis
- Length: 6 hrs and 38 mins
- Release date: 01-11-24
- Language: English
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Indie Game Publishing
- A Practical Guide for Videogame Developers
- By: Odile Limpach
- Narrated by: Carol Scheider
- Length: 7 hrs and 14 mins
- Unabridged
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Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process and thoroughly prepare you for success. This revised edition has been redesigned and tailored specially for the audiobook listener. Hear from experienced developers and expert publishers how they successfully released their games.
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Indie Game Publishing
- A Practical Guide for Videogame Developers
- Narrated by: Carol Scheider
- Length: 7 hrs and 14 mins
- Release date: 08-07-21
- Language: English
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Video Game Careers Demystified
- Trifecta of Game Makers, Athletes, and Ecosystem in a Thriving Industry
- By: Michael Chang
- Narrated by: Jonny Unitas
- Length: 5 hrs and 34 mins
- Unabridged
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Come experience the thrills and the ups and downs of this incredible industry - with an emphasis on first-hand accounts of what it's really like to develop, launch, and publish video games. Hear first-hand accounts and words of wisdom - about how they got their starts in the video game industry - from celebrated experts who have worked on such iconic games like Pac-Man, Ultima, RuneScape, Dark Age of Camelot, Candy Crush Saga, DungeonKeeper, Dragon Age, Star Wars the Old Republic, ABC Mouse, Halo, Pieces of Flair, Real Racing, FIFA Ultimate Team, and many more.
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Video Game Careers Demystified
- Trifecta of Game Makers, Athletes, and Ecosystem in a Thriving Industry
- Narrated by: Jonny Unitas
- Length: 5 hrs and 34 mins
- Release date: 28-04-21
- Language: English
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