• What's the differences between Persona and Metaphor Really?

  • Oct 27 2024
  • Length: 42 mins
  • Podcast

What's the differences between Persona and Metaphor Really?

  • Summary

  • Into the second week of Metaphor: ReFantazio and Dylan discuss with Ciaran the major early differences between the latest game from Atlus and the Persona series.

    Show Dot Points

    • The gaming news cycle is slow during this time of year.
    • Legacy of Kain is getting a remaster with significant updates.
    • Beyond Good and Evil 2 has a new creative director after years of development.
    • Star Citizen's development raises ethical concerns about funding and release.
    • Game mechanics in new titles can significantly impact player experience.
    • Remasters can breathe new life into classic games.
    • Ubisoft's recent struggles reflect broader industry challenges.
    • Player engagement and community feedback are crucial for game development.
    • The importance of balancing ambition with realistic development timelines.
    • Narrative elements in games can sometimes be confusing for players. Persona games are known for their cutscene-heavy narratives.
    • The pacing of Persona games can be slow to start.
    • Game sales can lead to significant consequences for development teams.
    • High-quality games can still fail commercially due to marketing decisions.
    • Nintendo's online playtest program is shrouded in secrecy.
    • The gaming community is eager for new Nintendo announcements.
    • The infrastructure of Nintendo's online services is often criticized.
    • Developers face increasing pressure to ensure commercial success.
    • The future of game development is uncertain amid changing market dynamics.
    • Speculation about upcoming Nintendo Directs and game releases is rampant.

    Hosts: Dylan Blight: https://twitter.com/vivaladil Ashley Hobley: https://twitter.com/ashleyhobley Ciaran Marchant: https://twitter.com/YaboyRingo

    Resources

    • Legacy of Kain: Soul Reaver 1 & 2 Remastered enhancements include map, compass, and more | Eurogamer.net
    • Beyond Good & Evil 2 still in development, now with new creative director | Eurogamer.net
    • Prince of Persia: The Lost Crown team disbands following low sales - Explosion Network
    • 'Switch Online Playtest Program' details leak - Explosion Network

    Arcade Couch Credits:

    • Music by: Dylan Blight
    • Art by: Cherie Henriques
    • Summary Show Notes: Created by Riverside.FM AI Integration

    All Episodes:

    • https://explosionnetwork.com/arcade-couch/

    Support Us:

    • http://www.ko-fi.com/explosion
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