• Episode 25 - Fawzi Mesmar (Ubi Soft, DICE)
    Feb 12 2023

    Together with Fawzi Mesmar we look back at his long career in gaming, how to handle burnout, the importance of going beyond your limits and working in so many different countries. Fawzi is on Twitter @FawziMesmar 

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    1 hr and 2 mins
  • Episode 24 Alex Kanaris-Sotiriou (Roki, Mythwrecked: Ambrosia Island)
    Jan 22 2023

    I sit down with the creative director of Polygon Treehouse to discuss his years working in the gaming industry, going from Sony to full indie, how to approach indie publishing and his work on his latest game, Mythwrecked: Ambrosia Island.
    You can find Alex on Twitter (@Kanaratron, @PolyTreehouse) and find out more about Polygon Treehouse here.

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    1 hr and 5 mins
  • Episode 23 - Richard Moss (Mac games, the Shareware years)
    Apr 17 2022

    In the final episode of Season 2, I go back in time with writer/producer Richard Moss as we discuss the 80s/90s in playing on an Apple computer and - naturally - the shareware years: where did shareware come from, how did it fade and the different experience between Europe and the United States. Along the way, we also touch upon demo discs nostalgia.

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    1 hr
  • Episode 22 - Xalavier Nelson Jr. (An Airport for Dogs, Hypnospace Outlaw)
    Apr 10 2022

    I discuss with game designer/writer Xalavier Nelson Jr. the beauty of living in the brainspace of a different world while playing a game, the importance of "choices matter" along with consequences and the way the games we play as kid shape our roles and work as adults.

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    49 mins
  • Episode 21 - Ben Gelinas (Mass Effect 3, Dragon Age Inquisition, Control)
    Mar 20 2022

    A very pleasant talk with narrative designer Ben Gelinas on the beauty of writing small details for characters in games from AAA like Mass Effect 3 to small indie visual novels like Speed Dating for Ghosts. We also talk about collecting physical games and dwell into a whole forest of obscure titles.

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    1 hr and 14 mins
  • Episode 20 - Dave Oshry of New Blood Interactive
    Mar 13 2022

    New Zealand and Sweden come together as I welcome Dave Oshry to the podcast. He is one of the hardest working people in the gaming industry today and we talked about his first contact with the FPS genre, his work on the Rise of the Triad reboot, learning to work as a video game producer and what really makes a "boomer shooter" special.

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    1 hr and 3 mins
  • Episode 19 - Dave Gilbert of Wadjet Eye (Unavowed, The Blackwell Legacy)
    Mar 5 2022

    I welcome Dave Gilbert to the podcast to pick his brain about adventure games and nostalgia. We touch upon the birth of the Adventure Game Studio  community, the role of Wadjet Eye as a publisher and also get pleasantly derailed talking about voice acting in games and directing voice actors.

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    1 hr and 4 mins
  • Episode 18 - Stephen Kick of Nightdive Studios (Quake, Blood: Fresh Supply, Shadowman Remastered)
    Feb 27 2022

    Together with Stephen Kick of Nightdive studios we take a quick look back at some of the FPS that made us fall in love with the genre as kids, before diving head on into the work around the titles released by the company, touching upon the issues with game preservation and possible ideas for future remasters.

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    1 hr and 11 mins