GXM Podcast (Games X Music)

By: GXM Podcast
  • Summary

  • We're GXM – Games X Music – a new podcast exploring video games music and the intersection of video games and the music industry. GXM is hosted by Thomas Quillfeldt, freelancer, VGM fan, and community manager and A&R for game music label Laced Records; and Mat Ombler, a freelance journalist specialising in video game music. Every two weeks (or so), we'll explore the latest video game music stories and dive into a special topic. If you're passionate about video game music and want to stay updated with everything that's happening, make sure you join us!
    GXM Podcast
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Episodes
  • GXM #37: The 2024 Alternative Video Game Music Awards
    Jan 10 2025

    It’s time for the 2024 Alternative Video Game Music Awards! Anthony John Agnello joins us for an alternative twist on the traditional end-of-year Awards categories to celebrate an eclectic selection of weird, wonderful, and unfortunately-too-long video game soundtracks from 2024.

    A big thank you to Pierre and his NowPlaying video game music newsletter which continues to be the ultimate source for tracking video game music releases. Make sure you check it out!

    Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen…

    …and HIT SUBSCRIBE if you enjoy!

    We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests.

    Email — ⁠gxmpodcast@gmail.com⁠

    Bluesky — @gxmpodcast.bsky.social | @matombler.bsky.social | @tquillfeldt.bsky.social

    X — ⁠@gxmpodcast⁠ | ⁠@tquillfeldt⁠ | ⁠@matombler⁠

    Instagram — ⁠@gxmpodcast⁠

    Produced by Tom Quillfeldt and Mat Ombler

    Edited by Tom Quillfeldt

    Music by Zak Foster

    Show artwork by Joshua Klein

    Show More Show Less
    1 hr and 13 mins
  • GXM #36: Conducting virtual video game concerts with Eímear Noone
    Dec 12 2024

    BBC Radio 3, the BBC Philharmonic Orchestra & others recently created a pilot virtual experience for its Sound of Gaming video game concert, but how will the technology evolve, and is this an exciting milestone in solving accessibility challenges around live music events?

    We chatted to composer and conductor Eímear Noone, best known for her video game music orchestral tours and work on World of Warcraft. We discuss the benefits of virtual concerts, how VGM concerts are bringing in new audiences to concert halls, and the challenges around programming such events.

    News - 00:06:40

    Introduction to interview + impressions of virtual concert - 00:30:21

    Interview - Eímear Noone - 00:39:02

    In the news…

    • Via Polygon, Fortnite’s latest event breaks its record, with more than 14 million players

    • Via NME, ‘Hunt: Showdown 1896’ Teases Explosive Collaboration with Post Malone, Before Announcing In-Game Event

    • Via RollingStone, How ‘Arcane’ Went Global for Its Big Season Two Soundtrack

    • Check out the playlist for S.T.A.L.K.E.R 2’s radio station on YouTube

    We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and Mat Ombler (also Laced Head of Music and Game Partnerships.)

    Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen…

    …and HIT SUBSCRIBE if you enjoy!

    We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests.

    Email — ⁠gxmpodcast@gmail.com⁠

    Bluesky — | @matombler.bsky.social | @tquillfeldt.bsky.social

    X — ⁠@gxmpodcast⁠ | ⁠@tquillfeldt⁠ | ⁠@matombler⁠

    Instagram — ⁠@gxmpodcast⁠

    Produced by Tom Quillfeldt and Mat Ombler

    Edited by Tom Quillfeldt

    Music by Zak Foster

    Show artwork by Joshua Klein

    Show More Show Less
    1 hr and 33 mins
  • GXM #35: Crafting Star Wars: Outlaws cantina music with Cody Matthew Johnson
    Nov 25 2024

    For Star Wars: Outlaws, Cody Matthew Johnson took a musicological approach to the various hives of scum and villainy when he was asked to create an entire album of diegetic music for the Cantina bars in Star Wars: Outlaws. The resulting album, “Songs from the Underworld” is full of bangers, bringing together an otherworldly mix of music from EDM and futuristic pop to guttural grooves and world fusion.

    News - 00:15:30

    Interview - Cody Matthew Johnson - 00:58:32

    In the news…

    • Via NME, ‘Cult Of The Lamb’ announces metal EP featuring members of While She Sleeps, Trivium and Polyphia

    • Via Polygon, the original Halo trilogy OSTs are returning to vinyl in early 2025

    • Via The Verge, Nintendo’s music app has great ideas and frustrating limitations

    • Via PushSquare, Grammy Nominees for Best Video Game Soundtrack Revealed

    • Save & Sound festival by Bedtime Digital Games

    We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are freelancer Tom Quillfeldt (also Laced Records community manager + A&R) and Mat Ombler (also Laced Head of Music and Game Partnerships.)

    Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen…

    …and HIT SUBSCRIBE if you enjoy!

    We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests.

    Email — ⁠gxmpodcast@gmail.com⁠

    Twitter — ⁠@gxmpodcast⁠ | ⁠@tquillfeldt⁠ | ⁠@matombler⁠

    Instagram — ⁠@gxmpodcast⁠

    Produced by Tom Quillfeldt and Mat Ombler

    Edited by Tom Quillfeldt

    Music by Zak Foster

    Show artwork by Joshua Klein

    Show More Show Less
    1 hr and 53 mins

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