This week I chat with Doctor Cameron Cliff. He develops multi-platform experiences and uses storytelling to solve strategy problems.
EPISODE NOTES: This is the fourth episode of the new season of Fictional Reality. This season I will be interviewing experience designers, puzzle developers, and escape room enthusiasts to find out how they design experiences as well as tips and tricks for you how can too.
This week I chat with Doctor Cameron Cliff. He develops multi-platform experiences and uses storytelling to solve strategy problems. From immersive, interactive theatrical productions that explore themes like loneliness or the lives of refugees, to the experience journey of online educational modules.
Cameron received his PhD researching how multi modal storytelling (then trans-media) can facilitate perceived co-creation, community, and ownership of content and thus create a more fully engaging media. We discuss how emotion and narrative can work together with interactive and immersive design to create an unforgettable user experience. Experience design can lead to strong emotional connections through the feeling of perceived co-creation, choice, and agency.
I love talking to Cameron about how to engage audiences to ride an emotional roller-coaster, but of course it is imperative that it is done safely and with the consent of the viewer. We discuss at length what it means to invoke emotional responses and how they can be successfully implemented through experience design.
I hope you enjoy this episode, remember to like and subscribe and catch you next time!
==========LINKS===========
Cam's Website: https://www.cliffhangercreative.com/
Punchdrunk "The Lost Lending Library": https://www.punchdrunk.org.uk/project/the-lost-lending-library/
Art of Game Design on Amazon: https://www.amazon.com.au/Art-Game-Design-Lenses-Second-ebook/dp/B00OYUO4PY
Robert Pratten "Transmedia Storytelling on Youtube: https://www.youtube.com/watch?v=ylj74jPHafE
Getting Started in Transmedia Storytelling: https://talkingobjects.files.wordpress.com/2011/08/book-2-robert-pratten.pdf
No Mimes Media (AR puzzle adventure for The Dark Knight): https://www.nomimes.com/
Feminist Approach to Game Design:
Brie Code (Tend and Befriend Game Design): https://www.briecode.com/
Feminist Game Design Journal: https://maifeminism.com/leveling-up-a-critical-feminist-pedagogy-for-game-design/
My website: https://www.puzzledreality.com
My IG: @thepuzzledmaker
Podcast Producer: https://thatsnotcanon.com
Interested in starting your own podcast? Head to That's Not Canon by clicking the above link and ask how
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