Controlled Fire - Mantic Firefight Podcast

By: Controlled Fire
  • Summary

  • Join Sam, Mike and Luke for monthly musings on Mantic Game’s Firefight: the best alternative Sci-fi Tabletop Wargame to Warhammer 40K.
    Copyright 2024 All rights reserved.
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Episodes
  • CF9 Gotchas, Quirks and Oft-Overlooked Rules - 01/25
    Jan 23 2025

    How many Orders can a Unit technically receive in an Activation? Is it easier to trap a retreating unit with terrain or a flanking unit? What's the quickest way to lose the Bodyguard scenario? Luke, Mike and Sam unpack and unpick some of the situations that cause rulebooks to come out, or "gotchas" that can catch newer players unawares. Jump in, and never be caught unawares by odd quirks again!

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    44 mins
  • CF8 Turn 0: The Most Important Turn! - 12/24
    Dec 18 2024

    What is Turn 0? Turn 0 is the most important turn of the game! Join Sam, Mike and Luke as they unpack all of the critical decisions that happen between list-building and activating the first unit. Turn 0 is where you set yourself up for glorious victory or ignominious defeat!

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    47 mins
  • CF7 Which Firefight Faction Should I Play? - 11/24
    Nov 19 2024

    "Which Firefight Faction should I play?" is the eternal question, both for new players coming into the game or hardened veterans deciding on their next army. Mike, Luke and Sam break down each of the nine current Factions in Firefight, discussing their playstyles, strengths and weaknesses, and advice for starting a new army.

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    1 hr

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