• 13: Cities Skylines (feat. Ervin)

  • Mar 19 2021
  • Length: 1 hr and 8 mins
  • Podcast

13: Cities Skylines (feat. Ervin)

  • Summary

  • Cities: Skylines is a progression of development from Colossal Order's previous Cities in Motion titles, which focused on designing effective transportation systems. While the developers felt they had the technical expertise to expand to a full city simulation game, their publisher Paradox held off on the idea, fearing the market dominance of SimCity. After the critical failure of the 2013 SimCity game, however, Paradox greenlit the title. The developer's goal was to create a game engine capable of simulating the daily routines of nearly a million unique citizens, while presenting this to the player in a simple way, allowing the player to easily understand various problems in their city's design. This includes realistic traffic congestion, and the effects of congestion on city services and districts. Since the game's release, various expansions and other DLC has been released for the game. The game also has built-in support for user-generated content. The AI in Cities: Skylines (https://www.youtube.com/watch?v=MeNxJVOL9eM) Matt's twitch: https://www.twitch.tv/flabin Our Website: https://www.thisgameinhistory.com/ Review us! https://www.thisgameinhistory.com/review Like our music? Sign up for Epidemic using this link to help the show with a free 30 day trial. https://www.thisgameinhistory.com/music Segue music provided by Jeff: https://soundcloud.com/thejbones Special Guest: Ervin.
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