• Episode 64 - Monty on the Run, Mayhem in Monsterland and Spacestation Silicon Valley

  • Nov 18 2024
  • Length: 1 hr and 43 mins
  • Podcast

Episode 64 - Monty on the Run, Mayhem in Monsterland and Spacestation Silicon Valley

  • Summary

  • We're celebrating our 64th episode with not one, not two, but THREE (count 'em) games in this bumper edition of the book club this month, across the Commodore 64 and Nintendo 64 systems!


    Mayhem in Monsterland reveals what the C64 is truly capable of, and Spacestation Silicon Valley provides some great puzzles and silliness. 1985's quaint British platformer Monty on the Run, however, brings us the highlight of the show, in which Tibbs attempts to explain to Ollie what's so great about the game's Game Over screen.


    As if that weren't enough, Sega is as inconsistent as ever this episode, as we praise Sonic X Shadow Generations, but bemoan their upcoming, and unexplained Steam delistings. We also ponder Nintendo's plans for backwards compatibility in the next gen, and smell something fishy about that SuperSega FPGA console..


    Plus, look out for Vampire Survivors, Buckshot Roulette, and we discover some weird WWE crossovers and tie-ins!


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